I haven't played the new Tomb Raider yet, but it sounds great. I'm glad that they are taking Lara's character in a new direction. It seems like she has been the same for forever!
Outsider looking in perspective:
On 03/18/2013 at 01:10 PM by BrokenH See More From This User » |
So, much of what I know about the new Tomb-Raider is speculation at this point. When looking up information on the game I came across a “much older response” of mine that criticized the game for looking too gory and violent.
Ironically, I’ve developed a complete counter stance to my original post and think the added violence and dirtiness to some extent makes Lara seem more human and the world she is in seem more authentic.
My problem is I haven’t been interested in Lara Croft a long while. I remember mildly liking Guardian Of The Light but that’s when Lara was still the wisecracking dual pistol wielding heroine of the olden days.
To my gamer shame, I became tired of “Old Lara Croft” for that very reason. What can I say? Gaming has oversaturated the market with busty beautiful vixens who are experts at shooting things. What’s really so different about classic Lara Croft when she’s compared to Jill Valentine? Not much! (Except Jill recently dyed her hair blonde and got bigger boobs! Why? Er, scientific experimentation of course!)
You have to understand then how refreshing it was to see Lara as a young naïve archeologist frightened and in over her head. Suddenly I cared about her again. Suddenly she was a person again.
I realize that the time between Lara being traumatized over her first kill to her becoming a complete badass is a dubious stretch of rationality that snaps completely under the weight of its‘ own lunacy. However, seeing Lara tear up and hyperventilate after putting a bullet in her assailant gave her a softer more relatable quality for me personally.
Courage is not the absence of fear but rather it is being able to function in the face of it. TombRaider seems to get that across nicely.
I’m going to say something that may alienate many of you. I’m tired of action heroes. Or at least I’m tired of action heroes who never get wounded, never act afraid, and who always have something snarky to say. It’s fine when it’s done as a parody of itself (Deadpool is the greatest!) but when developers try to make 80’s and 90’s tropes come off as “serious business” it always makes me feel awkward as if there’s an elephant in the room. Granted, I can still enjoy a game that does this but the back of my mind simultaneously fathoms how it could be done better.
That out of the way, I don’t mind Lara Croft can do all these amazing things. It’s a part of the series I’ve always loved and it’s sacrilegious to suggest Lara would be better off without her guns and without her gymnastic prowess. (At least to me)
While I can understand traditional fans wanting more platforming or desiring more difficult puzzles, I’m presently against the idea of doing away with combat all together or cleaning up Lara to the point her blood and mud stains magically no longer exist. The older TR’s were fun but kind of cheesy and far fetched. Because Lara wasn’t as expressive in those days and because she never got scuffed up, it always felt more like the world she interacted with was a hologram as opposed to it being constructed out of real rocks,dirt,water, and plants.
Whelp, that’s all I’m gonna say. While the new Tomb-Raider may not be “game of the year worthy” it has gotten me interested in Lara Croft again and that’s something many of the past TR games failed to do!
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