I've had some trouble with the Elder Scrolls games for just the reason you state. The world is just too darn huge. I get lost and spend a lot of time traveling from place to place. Or I find myself in a place with higher level monsters and get killed. I got eaten by fish in Morrowind, devoured by ghosts in Oblivion and I got very close to being chewed on by a troll in Skyrim. Will I survive to the end of this game? I want to, but I somehow doubt it.
I don't like open worlds. Let us discuss...
On 05/24/2015 at 09:27 PM by asrealasitgets See More From This User » |
~A stupid Sunday ramble~
It's true. I really don't like open worlds. I don't like vast emptiness in games, even if it is fitting to the narrative. As much as I enjoy Witcher 3 and appreciate its open world, I really think that it's narrative and mission designs are what really shine about the game. And it isn't really the witchers fault. Its the fault of other games that have kind of ruined what a good open world can be. Let me explain...
State of Decay
This game is brilliant. It captures the 'survival sandbox' perfectly and limits what you can do by adding stamina and limiting capacity for food items or weapons. From the very beginning, you are overwhelmed by large groups of zombie hordes and they can either show up at your door at any time while you are searching for items, or they might just sneak up on you when you turn a corner when you least expect it. However, the game is pretty sprawling and having to prepare every time you go out get's tiring after a while. I've only every cleared the first little town, but got annoyed with having to back track all of the time. Good but not for me.
Dead Island
I like Dead Island more than Borderlands. They basically have the same premise, survival with ranked weapons in a first person mode, but I think Dead Island is far more dangerous and punishing every time you venture out into the world, like State of Decay, but even Dead Island is very sprawling and you essentially have to back track to safe houses and there is that limitation to weapons and recovery items, which again make it more believable and challenging, but kind of a chore to backtrack and prepare all the time.
Skyrim
I know the internet unanimously loves this game, but I don't. I don't think it's a bad game, but I just feel like it is very dull. Some of the encounters in dungeons that I've had were wonderous, but getting to and from them or discovering them in the vast landscape wasn't fun for me. It also doesn't seem to want to end. Again, impressive for it's size and scope, but a bit too vast and open for me.
Again. I'm not saying open world games are bad, I just don't like to invest time into exploring, especially if the exploration doesn't seem to pay off after time investment.
What does pixlbit think?
The open world design of Witcher 3 doesn't bother me that much, but I feel like the game could have been great had it been more condensed and directed like the last game. I'm still playing, so my thoughts might change.
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