Revisitations: Dante's Inferno
I remember Dante’s Inferno got “flak” for being a God Of War clone and I also remember Greg Bannen (One of our resident friends whose patronage goes back to the 1up era) defending it by saying it was still a really good game.
Being God Of War 2 is perhaps one of my favorite action plat formers of all time, I understand “why” people love it so! Still, I kinda resent how every other game in GOW’s respective genre is called a “clone” and those claiming that rarely ever give good reasons to defend their argument. (Beyond the game “looks” like GOW and tries to mimic those really big grandiose boss fights. Then again, what action plat former ever went without big grandiose boss fights? Screen filling baddies with ridiculous amounts of health & weak spots were a staple as far back as the nes when Samus went up against Ridley and Kraid!)
Regardless, from what I’ve played of Dante’s Inferno it’s “not” GOW. I mean sure, it’s gratuitously gory, flashy, has quick time events, and the main protagonist has a cool “main weapon” but beyond that the mythos, narrative, and mechanics stand on their own as unique. (To be frank, Dante’s Inferno reminds me more of a much more serious “Ghost & Goblins” mixed with the grim magna Berserk than it reminds me of God Of war but I digress!) As one would expect from a journey into hell, Dante can choose to punish or absolve the tortured souls he battles. In turn he begins branching out into different “heaven” and “hell” powers depending upon his actions throughout the game. Additionally the story is told with these really beautiful moving 2D graphic novela type illustrations dispersed amongst the cgi. It’s a small detail but does lend itself to making the game that much more of its’ own hellish beast as opposed to a simple knock-off.
Keep in mind I’m playing the psp port which is a bastardized “little brother” of the 360/PS3 version with a few things removed (Such as a puzzle boss fight with the ferry man of souls, Charon) but even then the game is very enjoyable. I’m also surprised by just how good it looks!
This is one of those typical instances where a decent game got “destroyed” by the game reviewing scene for ummm, well, I don’t really know why! Considering it was made by visceral (a good developer that also brought us Dead Space) it’s a shame the game didn’t get more love.
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