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Different Types of DLC


On 03/24/2013 at 02:22 AM by Casey Curran

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Seeing as how I may be a weird and pick Mass Effect 3 Citadel for my GOTY pick (though can definitely not say for sure with how amazing Last of Us, Destiny, Saints Row 4, and Pokemon X/Y look) and got both Fallout games' GOTY/Deluxe editions as a cheaper way to get their DLC, I thought about all the different kinds of DLC that we encounter nowadays. Personally, I think DLC is an amazing thing we have, the problem is that even by Sturgeon's Law standards (for those of you unaware, 90% of everything is crap) way too much of it is bullshit. 

The Standard DLC

This DLC is just for those who liked the game and want more of it. Mass Effect 2 and Mirror's Edge are both good examples. The first gives some extra missions that will ultimately tie into the third game and let you enjoy the universe more. The second offers some extra time trials for those who enjoyed this feature. Whether they add more or not, their existence is to simply add more content for those who want it.

The Capcom DLC

We all know this one. It's the stuff we would have received for free last gen and costs money this gen. In some cases, it's even on the discs. Hence, Capcom DLC.

Never thought I'd miss the days you had to do bullshit challenges to complete the roster.

The "What's the Point?" DLC

This DLC could also be referred to as microtransactions. They're things like armor, weapons, alternate costumes. Yet they're not on the disc. And they're released well after the game came out. I guess a couple people will buy them, but still. Why do these need to exist? Damn Oblivion and its horse armor.

The Bloated DLC

This DLC at one point may have been very similar to the Capcom DLC, but at one point someone decided that if they add just enough extra content they can justify selling it separately as DLC. Two excellent examples would be from Mass Effect 3: Leviathan and Omega. The first gives a lot of background information on the Reapers while the second ties up a loose thread that the main game built up into being so much more than...nothing.

Really should have just been 2-3 missions on the disc

Yet, these actually take quite a bit of time to finish and give a ton of new weapons, powers, and upgrades. The thing is, they add gimmicks that and story elements to make them feel like their own event. While these pretty cool, feel tacked on at the same time. It's just pretty obvious that they could have axed them, delayed ME3 and delivered largely the same experience on the disc. That game so needs a GOTY edition.

The Crowd Pleaser DLC

This DLC is something fans have been asking for and is put as a part of the game. An example would be if a game had a shitty ending like a certain game ending in 3. the developers fix it. It would not exist if the, usually plot related.

Fixing Fallout 3's terrible ending. What? Were you expecting another game?

The "This Could Only Work as DLC" DLC

This is the DLC that makes it all worth it. It is the rarest, but it takes what has been established in the game and kind of goes nuts. One example of it would be Red Dead Redemption: Undead Nightmare. It decided to turn the sandbox game into a zombie survival game which gave a neat twist on the RDR formula, which frankly would not work if it were part of the game.

The best example would be Mass Effect 3: Citadel. If this were on Mass Effect 3's disc, it would have felt weird, out of place, stupid, and took away from the experience. Released one year later to celebrate the series, however, it is a fantastic piece that both celebrates and pokes fun at  the series, while also focusing on giving fans what made them fall in love with the series in the first place.

These are not quite enough for expansion packs as RDR was in more or less the same city while ME3 was just one area of the Citadel. They only work as $10-15 packages, but it is stuff like this we need to see more of. Stuff like if the Arkham games added an Adam West costume and edited all the dialogue so that he voices in a very cheesy way. Or if God of War just had Kratos slaughters every religious figurehead. As full games, these are marketing disasters. They have no reason to exist on the disc as their costs cannot be justified Yet if they existed as DLC, they could exist.


 

Comments

Matt Snee Staff Writer

03/24/2013 at 10:16 AM

Yeah I have nothing against the idea of DLC.  Like the Force, it seems to be used for good or evil. 

I really need to check out Citadel.  It sounds awesome. I'm just not ready to go back to Mass Effect 3 yet.  I feel done with my Sheperd.  Her story is done for me.  Maybe when I play it through again with my new character.  

Casey Curran Staff Writer

03/24/2013 at 01:02 PM

If that's the case then you REALLY need to get the Citadel DLC. It's not about the fight against the Reapers, it's about reflecting on your time in the trilogy and celebrating it. That's what makes it so awesome.

V4Viewtiful

03/24/2013 at 11:11 AM

Capcom get their own type of DLC named after them, that's cruel.. but deservedTongue Out

Nice break down.

Super Step Contributing Writer

03/24/2013 at 08:51 PM

I want that Adam West Batman game now.

Casey Curran Staff Writer

03/24/2013 at 11:49 PM

Me too man. Me too.

angelfaceband42

03/25/2013 at 12:13 AM

The only download content that I really enjoyed was for Alan Wake.  They were nice "extra" missions.  I still have yet to complete the Mass Effect Series, but from what I read I would purchase the content for 3.  Usually I stay away from DLC but enjoy "standard" and "this could only work as DLC" DLC Wink  Great summary.

Casey Curran Staff Writer

03/25/2013 at 03:04 AM

You should definitely get all of 2's DLC as well. Lair of the Shadow Broker, Overlord, and Kasumi are all really, really good while Horizon is a very important lead in to ME3.

TripOpt55

03/25/2013 at 03:24 AM

A lot of times, I really enjoy the standard DLC. A reason to revisit a game I really enjoyed again some time after is something I'm usually interested in if it is quality. Sure in some cases it can be looked at as something that could have been in the game to begin with, but I understand how release schedules and budgets don't always allow for it. The Mirror's Edge DLC maps were ones I definitely liked a lot. I'd add in the first Tomb Raider Underworld DLC Beneath the Ashes (which is my second favorite level from that game) and the Alan Wake ones. Of course, sometimes the DLC is garbage, but I've had some great experiences I may have never gotten if it weren't for DLC.

NSonic79

04/06/2013 at 04:28 PM

been meaning to attempt to makr a list like this myself for dlc, though I'll have to say mine would differ with what is now being down with online pass offerings being called "limited edition dlc" content. did you just inspire me again?

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