Long time no see, Pixlbuddies! How are you? I hope you're warm and safe in these final weeks of 2015. If you live in the southern hemisphere, where it's summer, I hope you stay safe and cool. I assume things are going well for you down in Narnia.
The last time I updated you was in January right as the spring semester started. I originally planned on doing at least one blog per month this year so I could stay in touch with you guys. Oops.
Since it would take too long to catch you up in detail like I usually would, I'll have to skim most of the fat off the top so that this doesn't go on forever. I almost forgot, my birthday was yesterday, so let's party!
Games
During the spring I didn't have time to play games, so when the summer break came I binged as much as I could and finished a pretty significant amount of games. I played through Metal Gear Solid 2 & 3 from the HD collection, the 2013 Tomb Raider, Sleeping Dogs, Metro Last Light, Saints Row 4, and the newest Devil May Cry.
Once the fall started I didn't have time, so I fit in a half hour of Spelunky whenever I could. In Spelunky I set a new personal best run by defeating the secret boss Yama and finishing the game with $770,000 in loot. My old record was like $500,000.
Now that we are on winter break I'm binging MGSV Phantom Pain, being sneaky, shooting bears in the wiener with tranquilizer darts, stuff like that. Even when games like Fallout and Metal Gear have come out, my most anticipated game of the year has been Rise of the Tomb Raider and my Dad caught onto that. During cyber week he bought the game when it was on sale and I think it might be my Christmas present. If so I'm excited, I need a new Tomb Raider in my life ^_^
School
Back in the spring I finished the term with A's except a B in chemistry. My C++ class was a lot of fun and we had a great instructor. We continued to build on our procedural programming skills, but the last few projects introduced us to object oriented design. Among a dozen or so programs I made over the term I built a player vs. CPU digital game of Battleship with some basic AI that turned out to be kind of fun.
The autumn term ended with all B's which seems all peachy but it was like a war of attrition. I had Calculus 1 and Calculus-based Physics for Engineers 1. Calculus is fun, it combines algebra and trigonometry then introduces some new concepts that are fascinating.
Physics was where I had more trouble. The math is easy. The hardest part is that it's incredibly overwhelming trying to set up problems in the first place. It's difficult to see situations, identify all the forces and principles at play, and then build equations to explain them. This class covered classical mechanics in two and three dimensions, momentum and impulse, rotational motion, and thermodynamics.
Math classes teach you how to do math techniques, but a physics class requires you to start learning to use the math. All the algebra, trig, and calc you've learned is like a big tool box and you have to root around through it and figure out how to use it in novel situations. And even then if your math is perfect you're only correct in a theoretical sense, there are a lot of weird little things you have to fudge in order to engineer things in the real world.
Between the massive amounts of homework that come with taking college level calculus and physics I always felt like there weren't enough hours in the day. By the time we got to rotational motion I was starting to burn out and the attrition was wearing me down. When we started thermodynamics, entropy, heat engines, and calorimetry I got a second wind and finished off the term strong, and did well on the final exam.
That gave me a much needed boost in morale. A boost I can take with me into next year.
What's next
In the spring I march forward to Calculus 2 and Physics 2. Waves, optics, electricity, magnetism, relativity, and quantum physics await.
I still plan on transferring colleges next fall to a 4 year bachelor of science program. My top two choices being DigiPen in Washington to do the engineering side of real-time simulations and software, including games, or Northeastern University in Boston to go for a combined major in computer science and physics.
They're both great schools and I'd be fortunate and highly challenged at either, but if I get accepted into both I'd prefer to go to DigiPen since it's cheaper and the winters are more mild there. After living all my life in Colorado I don't necessarily want to move to Boston where it snows even worse.
I also prefer DigiPen because we will get to build game engines from scratch, which I've always wanted to do. Graphics, physics, networks, artificial intelligence, gameplay, tools. All of that sounds fun.
Video games have always been a passion of mine so it'll be fun to build them, but ever since I started studying computer science, math, and physics I realized that I'd also love to work in proper artificial intelligence, machine learning, and scientific simulations. Especially computer models for astrophysics, or algorithms that could help sort through the massive amounts of data we collect after particle collision experiments.
Till next time,
Mike
P.S. We all know I actually want to use my skills to build a Metal Gear and take over the world
P.P.S. Just kidding
P.P.P.S. Or am I?
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