the graphics look good at least....
Fight A Day 13: Street Fighter V- Day 2 Thoughts
On 02/17/2016 at 10:21 PM by Vice's Assistant See More From This User » |
So its day two of SFV officially releasing, if you can call it that. On the first day, things haven't been so great. A lot of server problems kept many people, including myself, from going online. After the first day, things have slowly gotten better and I was able to get some better thoughts of how SFV is with real people to play with and honestly not much has changed since my time with the Final Beta a few weeks prior. Street Fighter feels a lot fresher with a much finite system. I'm still not quite there with combos yet especially around my main Cammy but slowly things are coming. Its weird to basically re-do approaches with characters, you've had memorized for years but that's where the fun and challenge comes from. Though I'm having a hard time working in the V-Triggers beyond popping them off after hard knockdowns. Many of the V-Triggers work as combo extenders and its sucks I can't use them like that yet. Overall I'm feeling much better about SFV...but its still a skeleton of the game with much of the modes missing.
Also here's a video of me talking in a stream I did tonight. I don't sound that great.
M U S C L E P O W E R.
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