Axiom Verge has gotten a lot of good mentions on my podcasts.
Cleaning up My Vita: Axiom Verge
On 05/18/2016 at 11:08 AM by transmet2033 See More From This User » |
Well, I finished up Axiom Verge over the weekend. I am currently in gaming limbo at the moment and not sure of where I want to go next. I have started up a second playthrough of Axiom Verge, but am not sure if that is really what I am feeling at the moment. I thought I was in the mood for Ratchet and Clank, so I downloaded it the other day, but haven't booted it up yet. I started Shadow Complex, but had to quickly put it down because I misjudged the amount of time I had. There was some sale a couple weeks back and I picked up Tomb Raider for cheap, but am not sure if I am ready for that game at the moment... these are the moments in gaming that I hate. I have plenty of games that I want to play, but I am not sure where to start. For the time being, I will probably just keep plugging away at Axiom Verge.
So yeah, I love Axiom Verge and I am glad that I waited for the Vita version... I know that it is not the ideal place to play the game, but mechanical and controller issues aside the game is nearly perfect in my eyes. There are moments of slowdown, that crop up every once in a while and the control scheme is a little annoying at times. It doesn't help that you are missing two shoulder buttons compared to the PS4 version. That is the crux of the problem, it was a game built for the PS4 and so there were issues that cropped up in the porting process, but I don't think that any of these issue truly detract from the overall experience. The moments of slowdown were so infrequent that I think it happened less than 10 times over the 13 hours that it took me to finish the game.
I say the game is nearly perfect and that must be taken with a grain of salt. As a huge fan of the entire Metroid series, it would make sense that I would love a well crafted "love letter" to the original Metroid. My only knock on the game was that about 75% of the way through the game I got stuck and didn't know where to go, so I ended up consulting a walkthrough just to get pointed in the right direction. It turned out that I must have skipped the explanation of one of your upgrades and did not realize how it could work. There are jackets in the game that allow you to teleport through walls blocking your path, what I did not realize was that one of the upgrades to the base jacket allowed you to teleport in any direction. Once I realized that, the path was clear and it was smooth going from there on out. I know that I had wasted a good 2 hours exploring the entire map twice...
I don't really know what else to say. If you love the 2D Metroid games and have not played Axiom Verge, you probably should... did I mention the soundtrack? well, it's pretty awesome. Anywho, I highly recommend it and unlike most of the other games in this "cleaning up my Vita" series, this game will never be deleted. It will just go into my yearly/bi-yearly rotation of Metroid playthroughs.
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