I can see Activision and EA especially pushing this. Makes business since for them as far as their concerned i would guess. They already have some of the biggest franshises with large fanbases so people will pay. I'm sure Capcom would have an interest in this also. I agree with you that whether it be implemented by the console or the game developer, online play for games purchased used is done...
Next-Gen and Used Games: The Real Issue
On 04/06/2013 at 01:36 PM by gigantor21 See More From This User » |
So there's been a lot of ruckus on the web over this issue lately.
You had some moron who works for Microsoft talking shit about the criticism of "always-online" DRM on Twitter, adding another depressing quote to the miasma of rumors surrounding MS's stance on used games. Meanwhile, Sony itself has said outright they won't be blocking used games as a matter of course...but nothing more specific than that. Which leaves a lot of wiggle room.
But the focus on the hardware makers misses the point. Fact is, publishers already have the tools needed to restrict used games on current gen hardware. We've seen plenty of titles that need online passes, and there's nothing stopping them from requiring a constant connection to PSN or Xbox Live outright. That won't change with the next gen devices, which will be even more centered around networked features.
What I see happening is the big publishers taking matters into their own hands. Rather than having Sony or Microsoft implement DRM across the board (which I'm sure they're pushing for regardless), publishers will put into their own games themselves. I expect online passes to become the norm, and to see more and more big titles that require you to at least be connected when you start the game, if not for the entirety of your time with it. That way, Sony and MS can just point the finger at publishers and wipe their hands clean of any messy PR fallout.
After all, it's not like they MADE anyone put those restrictions on, right? You can still technically play used games on the console without any restrictions. It's just something that you have to bring up with individual publishers, rather than Sony or MS.
I think this stuff is here to stay, no matter what Sony or MS's official stance is. And it's going to get more common regardless of what happens.
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