My first, and most cherished memories of Mega Man came with MMX1 on SNES. It's easily one of the best games released on ANY console; I still play the PSP reboot to this day, and enjoy the hell out of it.
The series has been beloved for well over two decades. Every generation has seen several Mega Man games on both consoles and handhelds. There's a deeply dedicated fanbase for Dr. Light's greatest creation all over the world. Yet in this generation, we've seen jack shit on the Blue Bomber front compared to consoles past.
He's been M.I.A. at retail for many years, only getting two retro style downloadable games (9 and 10) on PSN/Live. Then there's the fanbase punchline that is Xover, a horrendous iOS port of MMX1 with pay-to-win microtransactions, and the free, fan-based Street Fighter x Mega Man that Capcom piggybacked onto to look like they still cared.
And the cancellations! There were already 3 this gen--Mega Man Online, Mega Man Universe, and Legends 3--but recently we learned of yet ANOTHER Mega Man game canned during development. Named "Maverick Hunter", it was a gritty FPS reboot with a harsher, more realistic visual style.
So yeah. For all the puff PR from Capcom employees saying "there are talks going on" and how they "REALLY want to do something with the franchise", management doesn't give a fuck about the series. But while I'm sure that Inafune pissing on Capcom on the way out had something to do with it, I don't think that's the main reason.
They aren't half-assing Mega Man to get back at Inafune. They aren't in a strong enough financial position to be that vindictive. Rather, I'll bet Inafune was the only reason they were making any Mega Man games for so long; the series probably stopped being a priority for Capcom long before he left. It's a conclusion I came to after seeing a list of their games that have sold a million units or more.
Resident Evil has 17 games on this list, including every goddamn version of the first game. Every Devil May Cry game as of last December made the list, and it's likely DMC will too once it's updated. Street Fighter has plenty of representation, including the top spot with Street Fighter II. Monster Hunter has several hits as well.
Mega Man, meanwhile? Despite being older than any of those, being just as well known, and having a metric crapton of games on all sorts of consoles for 25 years, only 4 have sold 1 million or more. The highest selling one, Mega Man 2, sold 1.4 million back in '88; nothing has broken that record despite the game being as old as I am. It was inevitable that Capcom would dump the series like a bad habit as soon as they got the chance.
After all, is this not the same company that looked at Resident Evil's proven sales record and declared that "survival horror is too small a market"? The company that randomly decided to reboot Devil May Cry despite DMC4 selling nearly 3 million units--the highest in the whole series? That deluded themselves into thinking Dragon's Dogma could sell 10 million units? That Ono had to drag into making a new Street Fighter for several years? And don't even get me started on Street Fighter x Tekken...ugh.
Capcom has made tons of questionable decisions this entire generation. I don't see why people expect them to handle Mega Man any better when it's never been a huge seller--or why they'd trust them to do a good job on it without Inafune. They were my favorite publisher back in the day, but they've pissed away that good will just in the past two or three years. Why do people expect so much of them?
Maybe it'd be better if they just sold Mega Man to another company. It's not like they're doing anything with him.
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