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Online Pass Watch: Tomb Raider


On 04/14/2013 at 11:44 PM by NSonic79

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Tomb Raider + No Online Pass = EPIC WIN!!!

I’ll be frank here (and no “who’s frank” jokes either) but when it came to the Tomb Raider franchise I was late to the party. I didn’t own a PS1 at the time when the first game came out and never bothered to get the Sega Saturn version when I had the chance. I mostly saw lead character in Tomb Raider, Laura Croft, less of an actual video game character and more of a pixilated sex symbol that I so hoped that videogames could get past. But then again this could be personal jealousy talking given that all I had eyes for back then was FFVII’s Tifa Lockhart (who to this day still trumps Lara Croft, both old and new) so it’s not for me to judge or throw stones.

Yet with that said I didn’t get around to the Tomb Raider series until it made the jump to the Sega Dreamcast. But also it did help that a female friend of mine convincing me to give the series a try, a female friend who never showed an interest in gaming till this franchise along with another lesser known JRPG game at the time, Valkyrie Profile. (And if she still has this game after all this time I hope she sees herself as extremely lucky.)

For me it was okay. I wasn’t a big fan of the “grid based” movement but Lara Croft moved well enough, had enough weapons to appease my “kill crazy” desires and the story wasn’t all that bad. But in the end it wasn’t enough to convert me over to the Croft faithful, the faithful that continued to buy the sequels when they didn’t seem to involve enough for me to actually consider them sequels. But I still kept up with the series just the same. I played to death the Tomb Raider demo I got with my “then new” Xbox 360 Elite system where it was pre-installed and dabbled enough with the later games of the series when it seemed the camera was more of an enemy than the actual enemies themselves.

Even when they released the downloadable only game of the franchise, a game that doesn’t even hold the Tomb Raider name itself, I was still curious to see what was next for Lara Croft.  Even if they did change her figure, her story, the game mechanics, or her voice, she was still a constant in the gaming world. So in that sense I am grateful to learn that even if this Tomb Raider is a reboot of all we know about Lara Croft, it doesn’t forsake all we come to expect in what is offered with a Tomb Raider game.

Even with this game having a multiplayer mode, Tomb Raider is Online Pass free!

I have to admit that I was more concerned with the addition of a multiplayer mode with this game than I was about the “attempted rape” situations that the new Lara Croft was to be in. Tomb Raider has never needed a multiplayer mode, let alone a co-op option, so my fear was that with the including a multiplayer mode meant that we could be seeing the inclusion of the bane that seems to now plague newer game releases as of late, Online Pass, if only to justify having the mode to begin with.

It’s during moments like these when I’m glad I’m wrong.

In the end it looks like the only reason why Tomb Raider has a multiplayer mode is because of the new mentality that new game releases, of both old and new franchises, need this kind of mode to stay relevant and offer replay value. Which doesn’t say they didn’t try hard enough to make a very different Lara Croft this time around?

 It’s here where I’m torn about this new Tomb Raider game and how they created this new Lara Croft like they did. It’s as if the game developers read my mind in what I really wanted Lara Croft to be (in terms with how she dispatches her enemies during the game/in multiplayer mode: ie a sociopathic killer) yet at the same time completely destroy her character development  where she stresses over all that she’s done to survive. It’s one thing to see her cry/fall apart/feel bad after she’s killed a defenseless animal for food or brutally kills a person that tries to do her harm, but it’s another thing when we see her do these exact same violent actions over and over again after the fact. It would’ve been better to see her slowly progress in “pushing aside her humanity” instead of the simple “on/off switch” mentality (that I’m sure wasn’t intentional) if they were trying so hard to show Lara’s growth as a character during these harsh life or death choices.

 

It’s like I heard one person say best in this regard: Far Cry did it better. 

In the end I’m looking forward to enjoying this game, if only because this seems like the Lara Croft I’ve been waiting for all these years. Yes the morality issues can be giving mixed signals and she still can’t hold a candle to Tifa Lockhart, but as a “virtual reality sociopath” I have to say I think I found my new pin up girl. And that she doesn’t have the hang ups that can be associated with Online Pass makes this all the more sweeter.

Ta-ta
“N”

Online Pass Game Count

Games w/out Online Pass: 6

Games w/Online Pass: 1


 

Comments

Super Step Contributing Writer

04/15/2013 at 12:27 AM

Yeah, haven't played it, but her sudden coldness of heart after crying over it thing has been criticized by many. Anyway, I think Hunger Games did female badass better, but apparently a lot of people don't like the lead in that series. Don't know why, but I'm only in the middle of the second book, so maybe I'll find out.

I too was late to the party on Tomb Raider... in that my brother had a PS1, but we never rented one of these for some reason. All I remember is I liked the Tomb Raider movie. I was also eleven at the time and it had sexy Angelina Jolie in it, so I'm not sure if that says anything, really.

NSonic79

05/04/2013 at 11:32 PM

I can see why. If they did a natural progression it would've made Lara's character development more natural than the back and forth between killings. Not sure about the Hunger Games, every time I try to read/watch it I keep thinking back to Battle Royal.

No fear, I liked the Tomb Raider's movies too. I espiecally like her back pack reload system. gave me ideas on reloading features. 

Super Step Contributing Writer

05/04/2013 at 11:42 PM

The basic premise of BR is very similar, but, and this is only based on the first two Hunger Games books, first movie, and the first Battle Royale movie, their execution and overall theme of why the games are happening is very different to me. I enjoy them both, though.

As for Tomb Raider, I think what Lara needs is a Ghostbusters vacuum.

Chris Yarger Community Manager

04/15/2013 at 07:31 AM

I loved the new Tomb Raider game, and I hated the older games.. I can't explain it.

But I think I stand alone whenever I say that I actually kind of like the Multiplayer in the new TR game. I don't know why, but I definitely do enjoy it!

NSonic79

05/04/2013 at 11:34 PM

Perhaps the controls? they are a bit dated.

There really isn't nothing wrong with the MP to TR. It just didn't bring anything to the MP idea. Sure it was TR centric and modern but that was about it. 

smartcelt

05/12/2013 at 02:53 PM

Just finished Tomb Raider yesterday. I thought it was a superb game but I hated the multiplayer. It was all dark and gloomy to the point you could not see very far ahead. Made combat rather tricky to say the least.

NSonic79

05/12/2013 at 03:07 PM

Perhaps that's the reason why TR didn't get an Online Pass for their multiplayer. Could you think of anyone willing to pay for a multiplayer mode like that? If they did that I'm sure the game wouldn't have sold as well as it did this go around, and possibly ended any chances of the series in continuing. Or it being reduced to microtransactions.

either way just glad Online Pass was not found in this game!

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