So I finished Uncharted 2 late last week and figured I’d give my two cents here as I know you were all eagerly awaiting my reaction.
Firstly, I’d like to say that I really enjoyed the game but it just didn’t mesmerize me like I thought it would. I think that seeing as I played it immediately after the first Uncharted, it felt like just more of the same just boosted. Maybe I should have waiting before jumping back in but dammit I did so that’s how I feel. I don’t really know what I was expected as obviously being a sequel it would be more of the same, but I just wanted more. I think the dynamic of climbing, running for cover, shooting, puzzle solving and repeat just grew somewhat old for me. Not boring per se but just not as exciting as I experienced with the first. Even the introduction of a new enemy type towards the end of the game to add a different flavor to combat was almost expected after playing the original.
I do feel that the game mechanics were tightened up greatly. For example, it was no longer an effort to awkwardly position Mr. Drake so you could go down a ladder. The shooting mechanics also felt much improved with the shot tracking feeling more accurate. Sometimes in the original Uncharted, I felt like it was hit or miss (pardon the pun) whether it picked up that I had achieved a headshot but Uncharted 2 was much more responsive.
Get on the damn ladder Drake!
Again, I did really enjoy the game even just being more of the same. The characters are really likable and the end boss was just hard enough (playing on normal) to make me feel like I really had achieved something when I defeated him. I may have even thrown a closed fist in the air as a means of showing my thrill at winning.
On another note, next on my playlist is Yakuza 4. I managed to get in about 4 or 5 hours of this over the weekend and am really enjoying it so far.
Much like the growth from Uncharted 1 to 2, Yakuza 4 feels like an improvement over Yakuza 3. I’m glad I get to revisit the streets of Kamurocho to lay down the law of the land. You get to play as four separate characters, each with their own particular skillset. So far, I’ve only played as Shun Akiyama, a good guy loan shark of sorts, and am really digging the character and his story. There is no option to swap between characters or anything. The game is split into different chapters and you take control of the other characters as you progress. I think I’m on chapter 3 now and am still controlling Akiyama. As expected in a Yakuza game, the story is filled with intrigue with rival factions fighting for dominance.
Shun Akiyama - the small mans loan shark
I really like the overall atmosphere of the game. Unlike Yakuza 3, Yakuza 4 is complete per the Japanese release. None of the mini-games and additional content have been removed so that means you can visit hostess bars. From what I can tell, the goal of a hostess bar is to impress the hostesses as much as possible so that they fall in love with you. I really don’t know what this accomplishes gameplay wise but I guess better to keep it in than kick it out. I’m not sure how much I’ll bother with this but if there is trophies to be won I may entertain the idea. Something about the thought of it though feels weird to me….
Anyway, thanks for reading my ramblings fellow PixlBytes!
Later
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