Yeah I don't have a Vita. Only games I'd want for it are Touch My Katamari, Gravity Rush, and the upcoming Ys Seven. Maybe Dragon's Crown, but since it's coming out on PS3 I may not get the Vita version if I ever get a Vita.
Sony and The Vita: Where's The Hunger?
On 04/19/2013 at 04:00 PM by gigantor21 See More From This User » |
So I was watching the Nintendo Direct, right?
The first-party lineup alone is quite heavy. A new Mario Party, a sequel to LoZ: A Link to The Past, Donkey Country Returns 3D, Mario and Luigi: Dream Team, the Western release of Animal Crossing, a sequel to Yoshi's Island, and so on. All of those are coming out this year, if not in the next couple of months.
My first thought after the Direct was over was "man, I really wish they had this much stuff lined up for the Wii U." But today, I was thinking more about how this compared to Sony's handling of the Vita.
I don't sense any hunger from Sony. Even though Nintendo is outselling them 5:1, they are the ones going full stop with software support and the like. Sony, meanwhile, has seemed all but content to leave the Vita six feet under in the West, with the market adding more dirt to the grave site with each passing month. It bothers me that I own a Vita myself, but have gotten so used to it selling like dogshit and getting little support that I don't even think about it anymore.
While Nintendo has been going hand-over-foot to make sure there's plenty of first-party representation, Sony's handling of it's own IPs has been lacking to say the least. Where's God of War? Infamous? Gran Turismo? None of those have even been announced yet, even though they should be out already or on their way. Nor have we heard anything about Gravity Rush 2 or a proper Golden Abyss sequel. Meanwhile, of the few big games coming out in the States this year, several are ports (Jak and Daxter Collection, Muramasa, Dragon's Crown)--which is exactly what Sony said they wanted to avoid after what happened with the PSP.
As far as I can tell, Sony has given up on the Vita outside Japan, where dedicated handhelds are far more popular. The software line-up has been spotty in the US for a while, and they've shown little drive to turn that around. Even if they do cut the price, without a steady stream of games it won't be worth much long-term.
They can reassure us that they understand our frustration and are committed to supporting their handheld, but until I see it in practice I'm not convinced. Right now, they're handling the Vita like they've already thrown in the towel but don't want to admit it.
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