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My Beef with Zelda II


On 04/26/2013 at 12:01 PM by natron

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There has been surge of fantastic Zelda II content on the internet as of late; Jeremy Parish's complete and thorough analysis of Zelda II's overall design (for better and for worse) over at Telebunny.net has been a consistently delightful read. Over at RetrowareTV.com Ben Hall (Video Game Take Out) is currently documenting his latest play-through of the game, which focuses not-so-much on the specific minutia of the game design itself, but is rather building toward a more in-depth personal critique.

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When it comes to Zelda II it seems there is very little middle-ground when it comes to opinions on the game. Not very often do you hear someone say that the game is just "okay"... feelings toward the game tend to land in either the "hate" category, or the "love" category.  Some see the game as a brave step forward and an important watershed title in the maturity of the action RPG genre; a mix of ideas and concepts that would remain unpolished until the release of Ocarina of Time some 11 years later. On the other side of the coin (or rupee, as it were) you have the camp that sees Zelda II as nothing more then a misstep in the long and storied Zelda franchise; a failed experiment and little more then a mash-up of ideas far too ambitious to be properly executed.

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I fall firmly into the second camp. I just do not like Zelda II very much at all. I've played it, and beaten it... but it did little else but frustrate and annoy me. You may assume my current distaste for Zelda II has something to do with the fact that I am now an adult- an adult who lacks the patience to buckle down and really get into the guts of the game. That does indeed sound like a plausible explanation...  save for the fact that I have never really liked Zelda II, even when I played it for the first time in 1990.

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I remember honestly feeling kind of cheated by the game. Mega Man 2 was a huge improvement over Mega Man, but it improved on the formula without betraying it outright. By attempting to create a new, bold and experimental type of video game, the designers of Zelda II betrayed, and somewhat disrespected the integrity of the original. I am not saying that they should have copied the first game verbatim, but there was room to finely tune it; perhaps improve the graphics or even add in some of the RPG elements while at the same time keeping whole the basic style of the first game.

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Its pretty difficult to analyze the second game in hindsight, because it was one of only two games in the series at the time I first played it. With only one single game as a precedent, it's much easier to look back and scream "what the hell were they thinking?!" simply because there have been so many games that have refined the basic design of the original , such as A Link to the Past, Link's Awakening, and Minish Cap. Still, I feel that Nintendo got it all wrong with Zelda II. You can praise Nintendo for implementing some innovative mechanics, their creative design and for greatly expanding the scope of the first game, but if it is not executed properly, and Zelda II certainly is not, it all falls apart. My beef with Zelda II is  that they didn't design the game tightly enough, and certainly not with the refinement and focus of first Zelda.

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The groundbreaking and ambitious game play constructs within Zelda II are consistently marred and ultimately overshadowed by bizarre and unforgiving game design, a high level of difficulty and a frustrating lack of overall consistency. So many times as a kid I played up to the second or third palace, eventually growing frustrated to the point of alienation. I would usually then pop the Legend of Zelda back in to my NES and dream of the day that Nintendo would get it right, and forget all about Link and his sloppy, frustrating adventure.


 

Comments

transmet2033

04/26/2013 at 12:23 PM

too much stuff on the internet.  I was unaware of the anatomy of a game breakdowns.  Thanks.

natron

04/26/2013 at 12:37 PM

They are completely excellent. He just started Metroid for NES, so that should be stellar.

transmet2033

04/26/2013 at 12:43 PM

i always liked what he wrote.  I noticed that he is done with ign...  

BrokenH

04/26/2013 at 01:01 PM

Weird as it is, I preferred Zelda 2 over Zelda 1. It perplexes me as to why but that's how the dice fell. lol. Regardless, I agree with your points 100%. There were frustrating parts in Zelda II that made me want to pull my hair out as a kid. I also hated Ganon's smug laughter when I was brought to the game over screen!

Matt Snee Staff Writer

04/26/2013 at 01:11 PM

Yeah I love Zelda 2 as well. I think Zelda 1 is a more perfect and better game, but I personally enjoy Zelda 2 more.  Does that make sense?  

True Gamer At Heart

04/26/2013 at 01:13 PM

Same here I think I prefer part 2..Just cause the first zelda came from top view it does not make it a bad game so to say.

I guess mario 1 was supposed to be like that forever..I guess you had a heart attack when you saw mario 64??

natron

04/26/2013 at 01:37 PM

The difference was that Mario 64 is near perfectly designed, and implemented new ideas seamlessly... Zelda II did not.

True Gamer At Heart

04/26/2013 at 01:47 PM

Sure it did, just not to your liking.

 

I do not get the whole thing about megaman 1 and 2..To me it is the samething!! The level designs are different..The music is better?? Bosses have better names??

I think it has do with what zelda you played first, to be honest I played zelda 2 first, then came back and played the first one. I enjoy the first one, but to say it is a dissapotment, is something.

You say that are annoyed by zelda 2?? So you like playing a game giving you no hints what so ever..Ok let me stab everything and blowup everything..Bound to leave me somewhere!! That is what i was annoyed at!!

Joaquim Mira Media Manager

04/26/2013 at 03:20 PM

I love Zelda II. No further comments.

natron

04/26/2013 at 04:41 PM

I thought more people held distain for the this game... I wonder how many of the Zelda II apoligists played the game during the NES era... it seems that most people I have talked to have scars from childhood that still ache when the Zelda II overworld theme starts playing. I must say that the first half of the game is pretty damn good, and it's not until the last three palaces that all of the flaws and uneven design really start to bleed the fun out of the game.

Cary Woodham

04/26/2013 at 06:28 PM

Yeah I'm not a big fan of Zelda 2.  I'm very glad that future Zeldas followed the format of the first game instead.

Super Step Contributing Writer

04/26/2013 at 07:06 PM

I never understood the love for this game. I especially hated always being taken back to the palace, no matter how far you got. So damn frustrating.

I also did not grow up with it, I played a rental copy when Nintendo was re-releasing NES games on the Game Boy Advance.

avidacridjam

04/27/2013 at 12:07 AM

I didn't have a good time with Zelda II as a child. However, I was ignorant of RPG mechanics and I believe I didn't understand how to properly play the game. I've revisited it in the past year or so (and at this point I understand the genre a lot better and I'm tolerant of grinding) and I like it but its old-school difficulty makes it a tough slog. I like that the creators did something different and alternate approaches like Zelda II should happen every know and then but not too much.

Dandichu

06/17/2013 at 06:48 PM

Wow, the comment backlash of Zelda II supporters is strong on this post!

I agree with you 100% and I think you make a great argument. ^.^

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