Way back in 2013 I made a wild prediction that the Playstation Vita would be killed off sooner rather than later. And I was right.....kind of. I don't know, what happened with the Vita could have been seen as me being wrong, but it was in a unique spot. It kept getting ports, mostly of indie games, but Sony couldn't care less about making games for the handheld. Most publishers ignored it as well and no games were really pushing the hardware after Killzone released. That was a weird handheld.
The message was clear though: People don't want what the Vita was. Everyone claimed that what people didn't want was a console experience on the go, but the Switch proved that wrong. The problem was the Vita wasn't a console experience on the go for the most part. Take Uncharted: Golden Abyss for instance. I really enjoyed that game, but it was very scaled back compared to Uncharted 2 and 3 (even though I feel GA is superior to 3 but that's a different argument I'm pretty sure I already did).
Compare that to Breath of the Wild, the biggest Zelda game ever made. A game massive even by today's sandbox crazed AAA market's standards. Or compare Doom on the Switch to Borderlands 2 on the Vita. Doom didn't run as well as the PS4/XB1/PC versions and didn't look as good, but it hit the targets just well enough. Borderlands meanwhile was a noble effort, but still a mess on the Vita.
Vita tried to give a console experience on the go, but it fell just short of it while Switch is delivering. And that was not the only reason Vita failed where the Switch is succeeding. Vita had a lot of games that let you play the PS3 or PS4 version free if you wanted to play on the TV. Which cost extra. Or you could play some Vita exclusives on PSTV. Which cost extra. Switch has everything available on the TV for one flat price.
Switch got rid of the extra steps. Even playing a game is easier, Switch has you press three buttons as opposed to the Vita making you swipe your finger across the screen (and often leaving a smudge). Little details which now seem like a no brainer which make the Switch so attractive. And now the message is clear: People do want a console experience on the go. And they want to put that on a TV at their whim.
But anyways, despite my harping on the Vita (and I did a lot of that back in the day!) I don't think Sony and Microsoft should stay out of the handheld market. I actually think they should make a handheld that trumps even the Switch once. Handhelds with no exclusives, no unique features, and no asking third parties to bring games to it. Sony and Microsoft need to enter the handheld market with a PS4 and Xbox One you can take anywhere. Not almost like them, exactly like them, doing for the PS4 and XB1 what the Sega Nomad did for the Genesis. But with their own dock connecting to the TV.
But with a few differences obviously. First, they would need to be digital only. No discs, that's just asking for trouble when you're out and about. Not only that, but it helps both companies' bottom line. Digital sales now have their best selling point yet: Getting the game anywhere. PS Plus, XBL Gold, and Games With Gold are more attractive than ever. And it helps publishers push towards that inevitable all digital future they want so bad (not saying it's all good for us, but that's happening with or without these proposed machines).
Meanwhile it keeps the PS4 and XB1 alive way longer than anyone could possibly imagine. Once the 9th gen rolls around, there's still reasons to put games onto 8th gen platforms. It won't get any of the big games, but indie games will still thrive there. Really any game that doesn't push the new hardware can. And if the upgradable console model ends up in fruition, well, it's up to the gamer and the gamer alone when to upgrade. The original models eventually won't be able to play AAA games, but smaller ones not pushing the hardware can stay. And the handhelds themselves can upgrade with the consoles.
And yes, Sega failed with the idea of fitting their console console into a handheld. But Sega always jumped the gun on this stuff. Sega tried motion controls. Sega tried streaming games. Sega tried making a white box that would revolutionize online gaming. All these failed, but Nintendo, Sony, and Microsoft found success with implementing these ideas later. And Sony and Microsoft could do the same.
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