I liked the aesthetic and story of Bioshock Infinite, though it was about as convoluted as any JRPG. The gameplay didn't quite match up though. They overpromised on a lot of things during development. The Boys of Silence were hyped up to be big-time enemies that appeared in a lot of areas in the game and stalked you by tracking your sounds, but in the final product they ended up being little more than security camerals. I also thought that the game would be more freely explorable than it ended up being. The dynamic between Booker and Elizabeth was well-done, better than in most games involving escort missions.
Good luck on the job hunt.
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