My butt knows how to groove.
The Good and BaD of Wargroove
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![]() On 02/20/2019 at 07:37 PM by mothman ![]() See More From This User » |
6 BaD days remain. That's right, only 6 Blogs to go.
I picked this up on a whim after hearing people talk about it and I spent an hour with it today.
It's a kind of cartoony strategy RPG. Like most SRPGs you don't do any moving around unless it's on the battlefield. So you basically watch characters talk followed by moving over a map from battle to battle.
A couple of things I found interesting were gaining funds during battle and using those funds to hire more units and so can the enemy. Also you can stop the enemy from gaining funds by retaking any villages they have and destroying their barracks.
Your units are more powerful in certain situations and they they get critical attacks. For instance your archers (rangers) get critical attacks if they don't move before their attack and the spear dudes (forget what they are called) get critical attacks when two of them are together.
I actually found this game fun to play for the while I played and I may play more. I usually burn out on the battle after battle with no exploration in between and this one may be no different.
We'll see.
Remember, your Panda army can attack 12 times in one turn. What are they going to do though, cuddle you to death?
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