My older brother loves these and was wanting to join the Air Force. Meanwhile, I stay away from anything called a sim. If I can't shoot 50 missiles from it in under 10 minutes, it's not the video game plane for me.
Crash Landing - Microsoft Flight Simulator 4.0
On 04/08/2019 at 04:55 PM by Matt Snee See More From This User » |
Sometimes when you're a kid, you're either unaware or unable to accept games that you are unable to figure out. This was the case with me and 1989's Flight Simulator 4.0, by Microsoft for MSDOS. I crashed a lot of damn planes in this game, let me tell you. It's an immensely complicated game, and while I eventually learned to take off using the manual, I never learned how to land. Pity my poor passengers.
Microsoft is still making this game, 30 years later, and you can buy all sort of peripherals to play it - fancy joysticks, foot pedals, and even head tracking devices. What impressed me is that the 1989 version I played was the fourth in the series - there had been three other before that.
Obviously, there's a market for flight simulators that are dreadfully realistic. Not all of us can learn to fly real planes, so games like this scratch that itch. Even when I was a kid I thought it supercool, and the complexity and difficulty was definitely part of the allure.
These days, I still enjoy flight sims, especially WW2 ones, but the ones I play tend to lean a little more to the arcade side. Still, as bad as I was at this game, I do have fond memories of it.
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