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Late to the Party: Ratchet & Clank remake
On 08/21/2019 at 02:09 PM by Ranger1 See More From This User » |
I suck at blogging these days.
I've been a huge fan of the Ratchet & Clank franchise since the first one came out on the PS2. That said, I was seriously on the fence about the remake. But it showed up in the PSN Summer Sale, so I figured "why not?" and bought it. I know it got all kinds of great reviews, but I found it disappointing. I'm not saying it's a bad game, I just feel let down. It took me a while to figure out what my issues were (this after playing through twice). So here I go:
1. The remake story. Ratchet's kind of an asshole to Clank in the original game, but he comes around at the end. This is called character development, and is essential to many stories. The remake has him as a "gee whiz, I wanna be a Galactic Ranger! And I love this little robot I just found!" right from the start. So yeah, remake story didn't do it for me.
2. Lack of in-game skill points. Yes, I know, it has trophies. Yay. But I still miss the in-game skill points. Imagine my delight when I decided to try out a new weapon by shooting the Statue of Captain Qwark at the start of the fitness course on Kerwan and it blew up and a little notice popped up telling me I had a skill point. And you never knew what silly thing you'd do to get them.
3. Not enough destructible items in the environment. The original games let you pretty much blow everything up. And awarded you skill points for doing it.
4. Tried to hard to cram too much into too short a game. Sometimes less is more. It seemed to me like they were trying to cram as much from all the previous games that they could into one remake of the original.
That's pretty much it. It's a great game, if you've never played a Ratchet & Clank game before. I think I'm going to hook my PS3 back up and replay the original three PS2 games that got the HD makeover for the PS3 and regain that sense of glee when blowing up the entire level.
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