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Retro Review: Phantasy Star IV


On 05/16/2020 at 11:21 AM by The Last Ninja

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On a console not known for RPGs, PS4 is perhaps the best of its kind 

The Sega Genesis had plenty of strengths: blast processing, the Sonic games, plenty of good sports games, great shoot 'em ups, more mature games, blood and gore in Mortal Kombat, but it also had its share of weaknesses, and a major weakness was a lack of RPGs. The SNES had TONS of great RPGs, but Sega's console just wasn't suited to the genre. The most notable RPG series on Genesis were the Shining Force series and the Phatasy Star series. Phantasy Star IV was developed and published by Sega. It released in the West in 1995, and is probably the best RPG on the console. Even so, it falls short when compared to many contemporary RPGs on the SNES. 

The title screen ditches the IV in favor of the subtitle: "The End of the Millennium." The story here is that a once thriving civilization was nearly exterminated 1,000 years ago and has slowly built itself back up again. Now something strange is happening on the planet, so a ragtag group of adventurers (some of which are from the Motavia Academy) head out to investigate. Along the way, they battle aliens and find allies who join the fight with them. The main villain is a black-clad magic user named Zio; he's bent on world destruction and (funny enough) has a cult that worships him. The setting is neat as it's more of a sci-fi setting rather than fantasy, but it's not modern (such as Earthbound). Magic spells in the game are called "tech." Actual magic is treated as something that has faded away long ago. Thankfully, the story doesn't drag on at the beginning, allowing you to get right into the game. 

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The game plays out like your typical RPG. You can explore the overworld and go to a variety of towns, but you will want to go to the places the game directs you towards. Along the way, you get new teammates, and some will leave your group. You will want to stock up on items and equip new weapons and armor. There are certainly times when you will have to grind to beat a certain dungeon. Like most RPGs, the random encounter rate in PS4 can be ridiculous at times, but thankfully, most the time you will be able to retreat from battles. 

The combat in PS4 doesn't do anything new. You can have up to five characters in your party. Enemies are displayed in front and characters will pop up when they attack (which is more than what Dragon Quest games do). Characters start with a few spells, but you don't know what they do until you try them (they have weird names or are abbreviated--"Res" is Restore, for example). The combat is good and characters have a good variety of attacks. And of course, characters will learn new attacks as they level up. However, there is a major problem here: there's no spell to raise dead party members, meaning every time someone died, I had to travel back to a town and stay at the inn for them to revive. There is also no item to raise them to life. Seriously? Now I could be wrong here, but I tried all the spells and all the items that the game offered, so if I somehow missed it, please comment and let me know. If not, I find it amazing that they would overlook such an important factor of RPGs. 

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The story is good in the fact that it's different and you don't know what will happen next. This is enhanced by the excellent characters. Story scenes play out with panels popping up (like a comic or even an anime). Dialogue between characters can be pretty good at times and even hilarious (such as when an old man hits on Alys and she punches him). Characters can be a little too quick to join or leave the party, but that was certainly typical of RPGs of the early 90s. The characters themselves are quite varied too, including some academy students, hunters, aliens, androids, a scientist, a wizard, and a priest. There are ten playable characters in all. The story actually has some twists along the way, including the death of a main character (and unlike Final Fantasy II, the character does not come back). 

The graphics aren't bad by any stretch. The overworld and towns look nice enough (although all the towns look the same). The thin characters look quite bland, but the comic panels that pop up for story scenes make up for this shortcoming (if you recall, Final Fantasy III on SNES makes the little characters very expressive by using subtle movements so that Square didn't need to rely on story panels). In battle, the enemies are detailed nicely and even have little animations, and they always move when they attack (unlike the stagnant enemies in FF or DQ games). Still, the overall graphics are lackluster when compared to contemporary RPGs such as Chrono Trigger and Earthbound, but the hardware is partly to blame here considering the SNES was more powerful and Square especially was masterful at pushing the hardware to its limits. 

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Finally, the music is a mixed bag. At times it's very good (such as the intro theme, battle theme, overworld theme, and town theme), but at other times it's forgettable (most story scenes) and even annoying (that shop theme is awful). It's unfortunate that there are no character themes here (which was a staple of the FF games). The poor sound quality of the Genesis doesn't help, but again, there is some good music, even if the overall soundtrack falls flat when compared to the behemoths of Final Fantasy III or Chrono Trigger on SNES. 

Final Verdict--4 Stars: Recommended 

Despite its flaws, PS4 is a good game. It has a great story with interesting characters. The battle systems is very typical, but it's good. The graphics and music are fine. If you're looking for an RPG on Genesis, this is probably the best one (although I could be completely wrong since I haven't played any other RPGs on Genesis). I think the story and characters are the best part of the game, and those are arguably the most important parts of any RPG, so Sega did a good job here. Honestly, it's hard to compete with Square during their dominating years on the SNES. 

This is my last Genesis mini review. Hope you guys have enjoyed them. Thanks for reading and commenting! 


 

Comments

Matt Snee Staff Writer

05/16/2020 at 12:26 PM

Yeah this is a great game. I've never finished it though. You're right though - Genesis RPGs just can't compare to the SNES. 

The Last Ninja

05/17/2020 at 12:51 AM

I think this is one of those games that a lot of people start but don't finish (but that's probably typical of RPGs in general)

Machocruz

05/17/2020 at 01:13 PM
This comment has been removed.

Matt Snee Staff Writer

05/17/2020 at 01:44 PM

I think I played a little of that on emulation. Heard a lot about it though. 

Casey Curran Staff Writer

05/16/2020 at 05:11 PM

I actually preferred this game to every SNES RPG except Chrono Trigger. I liked the combat's fast, fluid pace and ways you can customize auto battle and prefer its comic book storytelling to FF or DQ's sticking with those tiny sprites to tell it. This was also one of those few RPGs where you actually felt the sting of a character dying in combat. Alys' boomerang was so useful and battles went by slower after she was gone.

Wish Sega made more traditional PS games or RPGs in general, this and Skies of Arcadia are two of my favorite JRPGs ever

The Last Ninja

05/17/2020 at 12:53 AM

Alys' boomerang was great. Did not expect her to die! 

SanAndreas

05/16/2020 at 05:24 PM

Not quite on par with Final Fantasy VI, but still a well-done game with a lot of style. Sadly, I've never finished it. However, my favorite RPGs on the Genesis were Lunar: Silver Star and Lunar: Eternal Blue on the Sega CD. Those were the best RPGs ever made for Sega consolse.

Sega's actually done pretty good as an RPG company. Valkyria Chronicles is still one of my favorite SRPGs of all time, Sakura Wars was a precursor for both VC and Skies of Arcadia, and of course Sega now owns the SMT/Persona franchise when they bought Atlus. I wish they'd get busy with SMT V on Switch.

The Last Ninja

05/17/2020 at 12:54 AM

Wow, I didn't realize all the RPG series Sega had. They need to get with it! 

Super Step Contributing Writer

05/16/2020 at 09:06 PM

I actually enjoy playing this more than the SNES RPGs on either Mini console. Sealed

The Last Ninja

05/17/2020 at 12:55 AM

What's wrong with you???? JK

Super Step Contributing Writer

05/17/2020 at 07:17 PM

It's just a much simpler combat system than FFVI and I like the story. Not saying it's the best RPG on either system, just that I personally can much more easily understand the combat system. 

KnightDriver

05/16/2020 at 09:51 PM

I want to make it my mission to finish one of the Phantasy Star games. I've tried 1-4 and bounced off all of them, less so with 4. I did finish Shining in the Darkness though. 

The Last Ninja

05/17/2020 at 12:56 AM

Well, there's always the more recent Phantasy Star games, I've heard they're good, but if you want to beat one of the OG games, 4 would probably be your best bet. 

KnightDriver

05/19/2020 at 09:41 PM

I have PS2 on Xbox One. I can play 4, I think, on the Sega Genesis Classics Collection for Xbox One. I'm going to consider playing one of them this month. 

Cary Woodham

05/17/2020 at 09:17 AM

Since I never had a Genesis, I didn't play this game until I dabbled a bit in emulation in college.  Once I did try it, I was blown away how good it was.  If I had a Genesis as a kid, I would've totally been into this one like I was with FF4, 6, Secret of Mana, Chrono Trigger, etc.  Now I wish I had more time to play it!

The Last Ninja

05/18/2020 at 01:30 AM

It is really good, I was impressed by the story, it's certainly different from most RPGs of its time. 

Machocruz

05/17/2020 at 07:24 PM

My favorite RPG on Genesis was Shadowrun. It had more character customization and freedom than any other 16 bit RPG I can think of, closer to CRPGs like Fallout. Also liked the SNES Shadowrun, which was a RPG/quasi-adventure game. Not as freeform as the Gen version, but great in its own way.  There was also Might and Magic 2 on Genesis, which was a CRPG (port).

The Last Ninja

05/18/2020 at 01:32 AM

I've never played Shadowrun, but I've heard good things about it. Apparently the Genesis and SNES versions are different? 

Jamie Alston Staff Writer

05/18/2020 at 01:56 AM

I started playing Phantasy Star IV about 2 years ago. I got probably about halfway through it and never finished. I was trying to play along with a podcast (Square Roots), but I was having trouble keeping up after a while. But I did enjoy was parts I got to finish.

Great RPG for the Genesis. It was just a shame that the names of spells and items were almost incomprehensible. You needed a guide just remember what all the various spells do because they're so poorly named.

The Last Ninja

05/20/2020 at 12:34 AM

Yeah, the spells and items were certainly a problem, resulting in some trial and error until you learned what they all did. 

Blake Turner Staff Writer

05/28/2020 at 06:10 PM

Great review! This was my first ever JRPG, so I have very strong feelings for it. It's not the best, but it's still pretty good, and it got me into the genre.

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