I wish I knew what was in your backlog so I could recommend something you could play. Um, do you have Ys 8? One of my brothers called Ys 8 "Jurassic Park: The JRPG." So you might like that one.
Late to the Party: Ratchet & Clank Future: Into the Nexus
On 07/18/2020 at 08:11 PM by Ranger1 See More From This User » |
My staycation was a resounding success in helping me relax and get rid of stress. I meant to do a lot of cleaning out of the cottage, and I did get a lot done, but what I really ended up doing was playing a lot of Ratchet & Clank and watching a lot of mindless action movies. And it was so good!
Anyway, on to R&C Future: Into the Nexus. I have very mixed feelings about this game. I enjoyed playing it, but it was very disappointing in many ways. And I will now count them for you.
- Too short
- No real conclusion to the story arc from the previous R&C Future games
- Not enough silliness in the weapons department
- The control scheme was completely different from previous entries, resulting in wasted ammo and several cheap deaths
- Plagued with camera issues and other technical stuff causing issues with being able to see what the heck was going on, resulting in several cheap deaths.
- No weapon or device to turn your enemies into animals or birds. Seriously, it's one thing I always look forward to in any Ratchet & Clank game.
There may be more, but I think that's enough disappointment for one blog entry. Again, I'm not saying it was a bad game, because it wasn't, it just wasn't up to par with earlier entries. In other words, I have become accustomed to greatness, and this was merely good.
The good:
- It was fun
- The grav-tether gadget was pretty cool
- Mr Zurkon brought his whole family to play in this game. Listening to Little Zurkon say "Little Zurkon needs no bolts. He gets an allowance and his allowance is carnage." never gets old.
- Other awesome weapons: the RYNO VII (obviously), the Netherbeast, the Nightmare Box, and the Vortex Grenade were my personal favorites. The Winterizer was pretty fun, once I upgraded it a bit, and the Warmonger was a pretty nice rocket launcher, it never had quite enough ammo for the horde you were attempting to survive
- The GrummelNet Jetpack in this game is easy to control. I just wish they'd had more places to use it than just two planets and the arena.5. The arena refills your ammo after every event, so you don't have to worry about spending your hard-earned bolts on ammo for the arena battles and can save them for that coveted set of armor that costs a million and a half bolts
- The hoverboots are back in this game, and again, pretty easy to control for the most part.
I'm trying for a platinum trophy in this one, because the only trophies I have left involve buying that last set of armor and playing through the game on all the difficulty levels. Seems easy enough, we'll see.
Casey, what were your thoughts on this one?
And now I have to figure out what game from the mountainous pile of unplayed and unfinished games to play next.
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