Code Veronica seemed to be considered to be the real RE3 back in the day, not only by gamers but by Capcom itself. These days, though, I see RE3 getting a lot more respect.
Scary Monsters - Resident Evil: Code Veronica
On 08/06/2020 at 06:24 PM by Matt Snee See More From This User » |
Resident Evil: Code Veronica, was released for the Dreamcast in 2000. It was a sort of sequel to Resident Evil 2 and 3, and features Claire Redfield battling Umbrella Corp zombies once again, at an island in the South Pacific, and then in a research base in Antarctica. Unlike the other Resident Evil games, which used pre-rendered backgrounds (which I like), this game used 3D environments, obviously because of the power of the Dreamcast console. It's a good looking game for its time.
I got a Dreamcast basically at launch, and this was one of the games I played later on it. I was living in San Francisco, but in 2000 I had gotten a good job and was making a lot more money, and me and my two friends rented a house in the Sunset, which is an area in San Francisco near Golden Gate Park and the beach.
The living room of the house was right next to my one roommate's room, and he had to go to bed early for his job, so I mostly played this game with ear phones on, and with all the lights turned off. It was a pretty creepy experience.
I never finished it though, not being able to defeat a boss monster that I played over and over again. I realized I needed more health and ammo, but didn't have a save earlier in the game anymore. And that was that.
But it was a fun game. Capcom released a remaster for PS3 and Xbox in 2011, and I think you can get that on newer consoles too. I'm not sure if it's available on Switch though. I would enjoy playing it again.
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