The Legend of Zelda: The Minish Cap was released for the Gameboy advanced in 2005. It's an overhead, 2D adventure, unlike Link's 3D quests, and ties in with the Four Swords games. The "gimmick" to this one is a magical, talking cap that shrinks Link down to the size of an insect, so he can explore a magnified world. It was Gamespot's 2005 "Gameboy Advance Game of the Year."
I never had a Gameboy Advance. I just wasn't so into video games at that time, though I played some. My passion was diminished for other interests and stresses. I was living in New York when this came out, so I never even heard of it until later, and I didn't play it until it was released as part of Nintendo's "Ambassador" program of GBA games for early adopters of the 3DS.
I didn't get very far, because I have a short attention span, but like the rest of the games released as part of the Ambassador program, this one is very good, and it's a shame it's not on the Switch. The idea of shrinking Link to an insect's size is a great idea, and I would be surprised if Nintendo never did it again. It suits the Zelda series perfectly. I wish I had played more of this game.
Comments