I had fun watching my friend play Zelda 2 when we were kids. But when I finally played it for myself, I did not like it at all. I'm glad they went back to the original formula for future installments. To me, Zelda 2 is the hardest Zelda game. Breath of the Wild is the second hardest.
The First Souls Game? - Zelda 2
On 11/08/2020 at 05:58 PM by Matt Snee See More From This User » |
Zelda II: The Adventure of Link, was released for the Nintendo Entertainment System in 1987, a sequel to the classic game The Legend of Zelda. Zelda 2 is a very different game, most notably because it's sidescrolling instead of an overtop view, and also includes platforming elements. While considered the Black Sheep of the family, there were innovations in Zelda 2 that have carried over even to modern installments.
I loved the original Legend of Zelda. The size of the gameworld and the fact that you could go almost everywhere you wanted at any time boggled my mind when I was a kid. While lore wasn't new to video games, Zelda did it in a different way, and it tied into gameplay elements in a new way. Riddles and secrets were conveyed with mysterious hints in the game, and with the help of your own ingenuity, friends, and Nintendo Power, they were solved.
I beat the original Legend of Zelda. But I never beat Zelda 2, a much more obtuse and difficult game. I love Zelda 2 more, maybe because of its mysteries, maybe because of difficulty - to this day it fills my imagination with wonder. But like I said, it's a tough game. And a lot of the changes Nintendo made to the Zelda formula for this game were reversed with it came to develop the third game, for the SNES, A Link to the Past.
Zelda 2 was also the first appearance of the magic meter and Dark Link.
Why do I think Zelda 2 is a Souls game? A lot of reasons, I guess, but mostly I want to talk about the combat. The combat in Zelda 2 is a lot more defensive than the original game, depending on your usage of the shield, and you had to strike at your enemies when they were vulnerable, which wasn't often. The knights you face in the dungeons were especially unpredictable, and having to block and attack with your shield and sword high and low, and jumping to strike the knights in their heads was some complex stuff. When it works, it's incredibly satisfying. But when you fail, it's incredibly frustrating. Dark Souls excels at this.
I still think about Zelda 2 sometimes, and I still tell myself "Someday I'm gonna beat that game..."
Well... probably not.
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