There were no shortage of RPGs on the NES - Dragon Warrior, Final Fantasy, Wizardry, Bard's Tale, Ultima. And then there's Battle of Olympus, Zelda 2, Faxanadu, and even River City Ransom. And there's tons more. The NES is where the console RPG really came into its own, and the foundations were built for the RPGs that come out today.
I wasn't a huge RPG player on the NES, but I liked the lighter ones like Zelda 2. I didn't quite understand turnbased battling back then. Plus, the NES years for me I was between ages 8 and 1, I think. At the tale end of that, I would eventually get into Dungeons and Dragons, but it would take me a lot longer to get into video game RPGs.
You have to hand it to games like Dragon Quest and Final Fantasy - a lot of the gaming mechanics they introduced are still popular today, despite the so-called "Death of JRPGs" everyone was proclaiming earlier this century. The world map, towns, equipment upgrades, save points, the status effects - the list goes on.
I love video game RPGs. I love turnbased battling. NES RPGs are not as well known as other games on the system, but they were an important part of the ecosystem.
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