All Your Base Are Belong To Us: How Fifty Years of Videogames Conquered Pop Culture just might be the most inappropriately titled book I have read yet! The title is not only quite the mouthful, but it more so seems to deal with the history of video games than its rise in popularity. The title was clearly made to be attention grabbing from the “All Your Base” meme – and the history of poor translations in games is not even covered in the book! Also, it spells “videogames” as one word which is a personal pet peeve of mine.
But enough about the title! Even if the central theme feels kind of shoehorned into the book, I always found its insight to the genesis of many influential video games and its creators quite interesting. Atari paid Spielberg $23 million just to make that wretched E.T. game. Tetris was made by a Russian programmer? Publishers initially thought no one would want to play games like SimCity or Bejeweled. In the early years, Atari hired many unemployed drug users to make its games and hardware. Crash Bandicoot was originally called “Sonic’s Ass” (based off the perspective of the 3D Sonic game ‘Sonic CD’)!
I could probably go on but what was actually the best part of the book is the inspiring look at how many game creators such as Ken Levine and Jason Rubin among others struggled to bring there ideas to fruition. Years of hardship, publisher battles and poverty ensued for these guys. Big successes often lead to failures just as enormous. The creators of the PC horror title ‘7th Guest’ made millions off the game… only to lose it all when everyone put the pressure on them for their next success. The author’s sympathetic viewpoint towards game developers is clearly present throughout the book. The author was afterall formerly an employee of Sony Online Entertainment.
The book is not without its problems though. Some chapters, such as the EverQuest and Wii chapters, are not nearly as interesting as some of the others. The Wii chapter in specific comes right at the end and many gamers like myself are already quite familiar with the success story behind that one. And like I said before, the central theme feels a little sketchy and shoehorned in.
Still, I would recommend the book to those more fascinated in the history of video games and perspective into the minds of their creators. As a point of comparison, I recommend this book far above the other book on video game culture that I have read: Extra Lives: Why Video Games Matter. That book was quite boring as it seemed to cater to a non-video game playing audience. It didn’t help that the author seemed annoyingly self-loathing. Though at least the title had video games spelt with two words! All Your Base is a solid read provided the topic interests you.
Comments