I find solace in the indie scene, of sites and developers. the indie scene is so vibrant now it's actually insane, and a lot of smaller, great games are being made. sure, the AAA games will alway take less risks, but smaller franchises, with digital distribution will make out okay.
Where is our beloved gaming industry headed?
On 02/22/2013 at 10:21 PM by ActivisionStoleMy360 See More From This User » |
This is a question i've been asking for a few years now. With 1up wrapping up, it brings this question back to the forefront of my mind. Where is the gaming industry going? While 1up is more personal for me, so many gaming studio's have either been acquired or closed over the years, and its getting to the point where I can count the number of publishers on a single hand. This doesn't look good for our beloved hobby going forward.
We observe a lot of things happening in the game industry, we observe where game consoles are going, the types of games coming out, and the lack of new IP's it leaves a lot to the imagination as to whether we will end up seeing only Activision, EA and a few titles published by Nintendo, Sony and Microsoft. The Japanese companies are obviously going to continue, sadly we won't end up seeing as many of them as we would like here in the State or Europe just based on their business model and that they won;t sell as well here.
So, there is the obvious next question....what do we do? What has to change? I'd say the first thing that has to change would be the business model. EA and Activision focus on the short term goals of their company and completely forego the long term potential, as we have seen, and as I have watched their stock prices plummet like a nerds chances at dating the homecoming queen (ya i went there :p ). Publically traded videogame companies is like an oxymoron, and these folks don't get that. While the hardware companies have that luxury because they can use their many different divisions to make up for any short term losses, EA and Activision don't have that luxury! We saw just how well "trendy cool" facebook did when they went public, and how much better they likely looked and performed as a private company. Small development studio's with less rules in terms of how capital flows and works will always be able to create on their time tables, quality games! They can take however long the development cycle takes and tend to create a unique community following! My hope is to see companies like EA and Activision start to stumble, and sell off some of their properties to the actual developers again, or small groups of developers so we start to see more diversity in gaming again.
Some good examples of companies in their golden era prior to being bought are Bioware and Blizzard, companies that were highly successful and produced products so far beyond gamers expectations prior to being purchased by EA and Activision (respectively). My hopes are for the futures, places like Pixlbit create small communities of people that will always be skeptical of their larger, stranger cousins (IGN).
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