I never jumped on the Playstation system until it was out of a while. None of their systems had anything I wanted to play when they released. My friends & I would joke that during the PS2's first year, the only thing worth playing on the console was watching the Matrix on dvd. The PS & PS2 both had their share of disc reading problems too. Everyone I knew were on their 3rd or 4th PS (some were higher) and the PS2 was almost as bad. There wasn't much uproar about it because Sony had the games to justify buying another console. Many people that I knew compained about the 360s RRoD, had obviously never owned a PS or PS2 or maybe only Louisiana got the bad systems. With all the hype the PSP got, it had shit for games. A lot of stuff was scaled down PS2 games. Sony got it right later with some awesome rpgs that only the PSP, as the handheld, could do justice with. I just only got a PS3 last year, so I'm still collecting games for it. It has some great games that I still have to get to. As of now, I'm still mainly on my 360. I'm thinking, by the time the next gen starts really kicking in, I'm be busy getting to know my PS3 and my Wii.
Sony's Playstation Mistakes
On 07/31/2013 at 10:33 PM by Keegs79 See More From This User » |
We went over Microsoft's mistakes. Its now to put Sony in the spotlight. They had started out with the PS1 to a strong start and didn't have any notable mistakes. The PS2 though was a difficult system to develop but it didn't play a big role but the PSP is when they started making hiccups. I console like experience on the go. While it sounded great, a big problem is that it didn't have dual analog sticks and used proprietary software which received a lot of negativity. Get rid of UMDs and having harddrive only console a good idea? Not quite.The PSPGo, asking everyone to rid their existing PSP library with no consolation was asking a lot. It also came in a time frame where peoples' expectations was a true successor.
The PSP was short lived in the United States. It ended up getting replaced by the Vita which has has true proprietary problems with expensive memory cards. It is understandable more so in the case with UMDs as a format to deliver games but not so for simply saving content. If it is a means to stifle piracy than maybe it has helped. The PSP was rampant with it and Sony not being able to control piracy has likely factored into many developers lack of commitment to the system. The in turn means less games and to continue to grow a console or handheld, you need to have a steady stream of games for there to be demand. Sony admitted one mistake they had made and that was focusing away from the PSP for the PS3.
Sony made a huge mistake by being so arrogant and overly confident with the domination they had with the PS2. The power of the PS3 being run by the cell processor was costly, that and throwing in a new format blu-ray made the price 599.99. The cell processor though wasn't just expensive, it was a pain to develop for which ate up development time to learn the ins and out within the system which hurt its ability to shine as a more powerful system. It also gave the 360 the advantage in superior multiplatform titles and hurt its launch line-up. It came out a year later after the 360 without anything noteworthy.
It had more problems. It might had been more powerful but it had limited RAM that restricted the PS3 from being able to do cross chat. Microsoft's party system has made the XBL for many, the reason to own the 360. Now if that wasn't all, the PS3 received its own version of RROD called YLOD. Now the yellow light of death was by far not as rampant as RROD but like RROD I myself experienced the YLOD. Sony insisted that the light signals various problems but the consensus is that it had to do with a soldering problem. Now I wouldn't call it a mistake per say. The difference between this and Microsoft's issue is that Microsoft knew about its own problem. Sony's effected just a minor portion of owners. The last thing I can recall is Sony dismissing force feedback as irrelevant. Six Axis was the big thing Sony said. Motion controls was it and there was no need to feel any kind of rumble. That was all a lie of course. Legal implications is my understanding but Immersion had added it much later with a contract.
There was one thing that Sony was aware of and that was its online infrastructure with the PSN. It is known in April of 2011 that the PSN was hacked. It system was down for nearly a month to fix the infrastructure to prevent further attacks. Sony was found liable by court in Europe that which fined them for being negiliable. This attack kept people form being able to download content and play online. That is my blog about Sony. We will have good old Nintendo next.
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