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RetroSummer2013: Lunar: The Silver Star


On 08/17/2013 at 01:29 PM by NSonic79

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Lesson 3

I have to admit that this is a game that I don’t normally play in one sitting during the summer. Being it’s a JRGP I usually don’t have enough time to commit a good portion of playing this game. And yet off and on during this summer I find myself making the time off and on to at least return to the magical land of Lunar. Originally I thought it was just an excuse to test out my Sega CD again, I really didn’t have a reason to play this game again. I’ve already played to death each of the remakes that have been made of this Sega CD Classic. I’ve played the Playstation release to the point where I now hide it away to preserve its awesome packaging. I’ve played the GBA version just to see how it translated to a cart. (not bad really). I even played the PSP version if only to experience the “definitive” version of this story. All of them tell basically the same story, despite some divergence. All of them still retain their JRGP roots, even if some aspects of the combat/spells are refined. Yet despite all their enhancements, their better quality of animated cut scenes, load times, remixed soundtracks, voice actor changes and story refinements, the original Lunar will still always remain my favorite for summer gaming.

And you can’t get any more retro than an RPG (that at the time had yet to be labeled as a “JRPG”) that was released on the Sega CD.

 

Why do I play this game during the summer? It didn’t see a release during the summer? Well for me this particular RetroSummer 2013 choice is a bit deeper and personal this time around.  I’m sure I’ve told this story before in past blogs about this game, so I won’t go into a broader detail on why this game is so special to me. For me Lunar on the Sega CD would always be associated with summer for me because of the time when I actually got this game.  Despite this I don’t recall the exact day, month or year exactly when I got this game. But I do remember that the only reason why I got this game was because I happened upon it being sold as a bundle with the Sega CD I had found. In case you were wondering, no Sega didn’t bundle this game with their Sega CD consoles. That was reserved for Sewer Shark and later on Tomcat Alley. Two games I oddly own multiple copies of.

It was during that moment in that summer my Grandpa and I found a new pawn shop that was selling a Sega CD model 2 with Lunar. Though the Sega CD came with no box, the Lunar game came complete with instruction manual and case. Normally I wouldn’t even think I could find something like that in a pawnshop locally. But somehow things came together for I ended up owning them later that day. I can remember being so thankful for my grandpa for buying it for me, a purchase I was to repay with my allowance/and personal chores of lawn mowing, snow removal, wood gathering during the following seasons. Grandpa was just happen I’d pay him back eventually with my allowance. Mom altered the deal by adding the personal chores for the rest of the year. I personally did them all for two years.

My grandpa and mom didn’t really understand why I wanted this game and system so badly. They saw it no differently than to the Marios and Soncis I played over the years. But for me I had known this game had been released when I kept seeing the adverts for Lunar in every gaming magazine I read. Even just by seeing the ad, I instantly fell in love with Lunar: The Silver Star. The anime-style of how the characters were made, the reviews I read about the game, even seeing the still pictures of the animated cut scenes won me over instantly to this game. Given my current state of infatuation with anime at the time I knew I had to play it, I knew I had to own it! I do my best not to overanalyze that summer and how the series of events during that summer lead to me owning this bundle. All I know is that that particular summer became very special to me as a result.

 

I can even remember to this day in how I’d play this game. What my local environment was like as I dived into the world of Lunar. I’m sure some gamers can relate on how certain games or systems can bring on a sense of nostalgia, taking you back to that exact time as you’re playing a certain game/system at a certain time in your life. Classic moments like how some old skool gamers talk about how they’d play Atari 2600 during the still of the night, the only sounds you hear being the chirping of crickets in the night, along with the electronic sounds we’ve come to associate with Atari 2600 games. Or how some gamers can remember how it was like trying out their newly purchased gaming console for the first time. What games were tried out then, who they played with and for how long into the day or into the night they gamed. We all have those little personal moments of gaming. A moment that’ll stick with us for the rest of our years and for me Lunar The Silver Star on Sega CD fits one of those personal moments.

During that summer I played Lunar during the hottest times of the day. During the hours of 10am to 2pm where the sun was at its hottest and we were told not to play outside, I would find myself in my air conditioned room playing Lunar in the warm glow of my 12” color TV. My windows would be closed off with heavy blankets to keep out the hot sun, leaving my room in the constant state of twilight. And in my cool, comforted room with the AC running and the windows closed off to the outside world, I felt like I was indeed entering my little gaming portal to a world I had not yet know in any RPG of my time.

 

If you’ve already played Lunar The Silver Star when it was released on the PS1/PSP then you might be rather underwhelmed with the original. By today’s standards it’s barebones in its offerings. There are no color coordination codes with enemy types, no simplified spell charts, and no hints on how to kill certain bosses.  Though there are “animated” cut scenes in the game I’m sure most people would scoff at them given their limited movement aside from mouth movement. When you look at Lunar you can’t help but consider this old skool gaming for its time. It’s still a grade higher than the 8 bit offerings back in the day so I find it hard to try to lump this game with other retro JRPG offerings before it. Lunar was one of those games where if you happened to play it when the game was released, you would’ve realized how much this game blew you away upon trying it out.  During my years the only RPG’s I’d come to know was Final Fantasy on the NES/SNES and Phantasy Star II so my young mind was not quite ready for what Lunar had in store for me.

The colors pallet in the game was something I hadn’t seen in an RPG before with some of the special effects, like the “pseudo mode 7” scaling only done once in the game, was enough to impress me. Alex, Luna, Ramus and company were more animated in battle scenes than I’d ever seen in a Final Fantasy title. Enemies actually approached AND attacked your players in graphical ways that were a stark difference to the basic “arm throw” animations. Magic attacks had their own animation forms though you didn’t know exactly what your character were casting unless you documented exactly what each spell did by name. Yet despite this the random encounters felt more simplified in their execution which did help the game out when it came to load times. You’d think there would be a brief pause in loading a random encounter given Lunar is a CD based game but the game loads just as fast as if it were cart. And speaking of the CD aspects of this game the music on here is wonderful redbook audio. When I first heard the game’s soundtrack (either in game or off the CD directly), it was a treat for the ears and helped me feel more connected to the world of Lunar. Despite the memorable songs of other RPG soundtracks I heard before, Lunar always stood out at me because of this. I know some look down on the original opening song sequence to the game (more so when you see how publisher Working Designs changed it from the original translation) but to me it fit the game perfectly. It got me hyped and ready to enter the realm of Lunar.


Even though this game does fit the usual JRPG clichés with anime boy out on a quest that morphs into saving the girl/the world, it still feels like there is some emotion and maturity behind the game. I know that’s a hard thing to believe given how Working Designs loved to insert pop culture humor in their translations, but you’re still able to emotionally invest in these characters much like you could with other RPG’s of their time that got this formula right. I was crushed when I learned Ramus would give up questing with Alex. I was actually worried that Alex wouldn’t make it past the Cave of Trials alone to enter into the Magic Guild of Vane. I didn’t care for arrogant Nash with this fancy magic spells or felt bad in how Mia would beg you to help her save her mom and upon you refusing to, leaving the poor girl in tears, Nall would commence belittling Alex with harsh criticism till you finally decide to help. It was character moments like these that cemented them into actual characters that grew and matured over the course of the game. The game even dealt with betrayal, love, trust, honor and love in ways that I didn’t think could be touched deeply in a game that in retrospect had very little time/space to convey them in character. And of course who could forget the touching moments in this game when Luna stayed behind with Alex’s family, despite her growing love for him. Or when Alex alone stood up to the reincarnated Goddess Althena, hoping that one small piece of the girl he used to know still resided in her.

 

Don’t even get me started on the enemies, the exotic locations, and the huge overhead map that had various temples, towns, goddess shrines and secrets to uncover. And the main threat in the game: The Magic Emperor! Though I should’ve expected the “plot twist” at the halfway point, I was still shocked to learn the truth about Dragonmaster Dyne’s (along with Dyne himself near the end of the game) old friend Ghaleon , and see all he did to solidify his power. It was at that point when I realized that the real game was about to begin. I was so scared to face off with him that I actually leveled up Alex and company up to level 100 to ensure I could beat down that backstabbing bastard! After all he did to Quark, Luna and the citizens of Burg then threating to crush the world with his mechanical abominations, oh the little kid gloves were off at that point. It’s moments like that where you realize that they main characters may have started out as kids, but by the time the credits rolled you realized they matured and changed while you were too caught up in the story telling to notice it.

 

Lunar the Silver Star was an excellent game (selling as many copies of the game in japan as the actual system itself) that it still brings back these fond memories and the nostalgic moments I feel during certain points in the summer when that mood feels just right to play. It’s so hot outside yet cool enough inside where I feel I want to get away from it all for a while. Oddly I don’t get that exact same feeling whenever I try to play the remakes on the PS1, GBA or the PSP.  Even though the PS1,GBA and the PSP version greatly enhance the original in every conceivable way possible, I still find myself pulled back to the Sega CD version when I feel the urge to play something for a retrosummer. If any of you have had the privilege in enjoying the remakes then I’m sure trying to track down and play the original may not have that much of a pull on you. Even with some major plot changes/enhancements offered in the original, it might not be enough to warrant a play through, because if you really want to enjoy Lunar at its best and finest you’re better off with Lunar Silver Start Harmony or Lunar Silver Star Story Complete. But if you’re curious to see what the original vision of Lunar started out to be, complete with a sewer dwelling blackjack player, character’s chat box speaking written in bold lettering and an odd placement of an Aztec boss, Lunar The Silver Star is a fine tale to try out for any retro interest. It’s why I’m glad I get to enjoy it for my retrosummer gaming activities. Hopefully others can learn to appreciate the original game like I have. That is if you can find and afford a copy.

Ta-ta

“N”

Bonus Video! Here's the original japanese version of the game's intro, in case there are those that are curious.



 

Comments

Aboboisdaman

08/17/2013 at 03:26 PM

I never played Lunar, but I always wanted to. Didn't it come with a bunch of cds on the PS1 version? I might look into buying the PSP version. For some reason I really like to play JRPGs on the PSP. I totally know what you mean about playing games on different systems. When I first found out about emulation, I was ecstatic. It feels hollow now though. There ain't nothing like playing a game on the original hardware.

NSonic79

08/17/2013 at 03:36 PM

Oh yes the PS1 came with a 4 disc set if I recall. I'm too lazy to dig out my preserved deluxe packaging copy of the game. If you are curious about the definitive version, Silver Star Harmony is the best one to try out, though I found it to be a bit too easy for my taste. The past ones had some difficulty to them. I too like playing JRPG's on my PSP but i'm just debating if I should buy them digitally or physically. That way I could carry my favoriate JRPG"s with me without having multiple UMD's to juggle. Already thinking about buying all the FF's off PSN so I can have them on my PSP though their price range is rather high.

that's one of the reasons why I won't do emulations. There is indeed nothing better than playing a game on the original hardware. Though youd o get to play those hard to find games on emulation I stil get that "Dave Titus" theme from the sitcom "Titus" on how despite playing them "it's not the same!" *burys head in saddness*

SanAndreas

08/17/2013 at 03:50 PM

Lunar is still one of my favorite games of all time. My PS1 version is still proudly on display, I have Silver Star Harmony, and I even downloaded Lunar for my iPhone (it's one of the very few games I find remotely playable on a mobile platform, I otherwise hate phone/tablet gaming with a passion). Likewise with Lunar 2. However, I have never had the opportunity to play the Sega CD versions.

NSonic79

08/20/2013 at 12:45 PM

Lunar has been ported to apple products? Will have to see about this on teh wife's ipod. Gutsy to keep your PS1 copy on display, I'm too paranoid to even break it out given how old it is! Wish you could get to try out the SEga CD version one day.

jgusw

08/17/2013 at 04:37 PM

Awesome game.  I never played the original Sega-CD version and always wanted to, until it released on the PS.  I played that game and loved it.  I also picked up the PSP version.  I loved it there too.  

NSonic79

08/20/2013 at 12:46 PM

It's great when you get to have multiple versions to own and play at your leasure. Right now I'm debating if I should get the digital version of Lunar on PSP if only to keep my collector's edition in perfect condition. I did break into the music CD but not the bromide cards.

jgusw

08/20/2013 at 02:19 PM

The cards a pretty cool.  I only looked at them once.  I hadn't touch the cards or the game since I finished it a few years ago.  They're just sitting in a box now.  

NSonic79

08/25/2013 at 01:44 PM

same here mate. And since they are the same as the bromide stickers in the PS1 game guide I've seen them. All nicely sealed away in their plastic bag :)

Matt Snee Staff Writer

08/17/2013 at 07:41 PM

great blog, man.  IT's funny how certain games have such a big affect on us when we're little and we never forget them. 

I've never finished this game, but I really want to.  I've got it on my ipad, but I got distracted by something shiny.

NSonic79

08/20/2013 at 12:47 PM

it's those interesting moments as we grow up that stick with us the most. I know some have nostagia feelings toward different games on different system as well. Lunar Sega CD just happens to be one of those "warm, fuzzy" summer titles.

Now about the delay in playing Lunar on you Ipad.....

daftman

08/18/2013 at 11:31 AM

I'd really like to play Lunar. I think I'd go for the PSP version, especially since I don't have a Sega CD lol.

I love that nostalgic, old game feeling Smile

NSonic79

08/20/2013 at 12:48 PM

You can't go wrong with the PSP version. Sure it's a bit easy to play but all the charm and enjoyment out of the PS1 version is all there. I love that old skool game feeling to, it's doubled when played in the right connections. Like a retrosummer for instance.

FAF101

08/19/2013 at 01:27 PM

I really love this game since it is my favorite game of all time! I watched my half-brother play it a lot on the sega cd but then when he moved out he took all that with him. Then when I got older and sometime during middle school I was ion gamestop and I found a strategy guide and I was reading it and was like holy shiz I remember this game. Then I turned and looked on the shelves and saw they had a used copy on the PS1 and I had the biggest fan girl moment in that store. Got a lot of odd looks but it was worth it because my dad bought it for me and I was all LUNAR I MISSED YOU! and Just obsessed over it all over again lol.

NSonic79

08/20/2013 at 12:50 PM

Great story! Now a days you'll be lucky to find the PS1 version in any game store right now, gamestop or otherwise! I wish I could've been there to see that "fan girl" moment. We need more moments like that in game stores these days. don't get to see that squee of delight in finding a game you just want to play. I hope you get that feeling again whenever you play that game in your spare time.

Now which strategy guide did you see in there? I do have one myself for the PS1 version. Perhaps I'll post a pick of it one day

FAF101

08/21/2013 at 02:50 PM

I found the strategy guide for the PS1 copy of the game. Both versions of the guide cause I know there was at least tow published.

NSonic79

08/25/2013 at 01:45 PM

i wish I was able to get them all. Even now they are just as hard to come by much like the game itself.

Ranger1

08/20/2013 at 02:39 PM

I've got the PS1 version, found it in near-complete condition used. My SO thought I was crazy to spend $40 on a used game for a previous gen system, but it just looked so cool! And I was hooked from the moment I put the first disc in. This was also the game that taught me to keep multiple save files, as I got myself stuck in the sewer after I defeated the sewer monster and didn't have enough healing items to make it back out. I ended up having to start the game over from the beginning.

NSonic79

08/25/2013 at 01:46 PM

There are very few games out there that justify that kind of price from their previous generation of game systems. This game was indeed one of them.

Treasure this game like I have, and indeed multiple save files are the way to go. the Sega CD version save files were limited, even with the RAM Cart add on.

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