I don't think I'll be downloading it even though it's free. Doesn't sound worth my time or bandwith. Besides, I'm having way too much fun with Skylanders and Resogun to bother with anything else save the occasional Killzone.
Contrast Review
On 11/18/2013 at 02:18 AM by Blake Turner See More From This User » |
Oh, Contrast. You cheeky devil.
Here I was, thinking your name was merely about your central mechanic — switching from the real world to the shadow world and changing the gameplay from a 3D platformer to a 2D platformer — when in reality you were really hinting at your own conflicted nature. On the one hand, there are deep and nuanced characters, and a stunningly realised world. On the other hand, there are gameplay elements that would have felt dated on the Playstation 2. It seems for everything the game does right, it it does ten things wrong. Contrast.
Let's start with the good stuff, though. The game looks pretty decent. It doesn't look amazing, but it oozes charm with character design and some great lighting effects. The game layers filter upon filter to mask otherwise average image quality. This does make it look better, though no areas truly look magnificent. However, certain areas impart a certain child-like wonder that seems lost on a large portion of the gaming landscape, and the style of the game itself will have you gushing from time to time.
The art style ties in well with the central story and setting. I love the idea of the world, a sort of post apocalyptic / burlesque / noir style that is truly original and quite a marvel to behold. If only more games were as stylistically experimental as this one.
If you would like to read the rest of this review, please give $12 the the Hitler Youth foundation. Alternatively, you could click HERE to stop the 4th Reich. The fate of the world rests in your hands.
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