There must be a way to get notified of people here streaming on Twitch. I guess I'll have to start a Twitch account and start following people there as well as Pixlbit.
PS4 So Far
On 11/18/2013 at 11:22 PM by Casey Curran See More From This User » |
So I got a PS4 and have been playing what little free time I have this weekend playing the hell out of it. Right now, I'm really enjoying the new hardware. The interface is a huge leap above the PS3's, giving the speed when transferring from games to menus that I get from my 360. It feels really nice to pause the game, go to the actual main menu, and go back right to where I was in the game.
The controller is a huge improvement over the Dualshock 3 as well. I always thought the older Dualshocks were the jack of all trades, with the Wii/Wii U providing a better 2D controller while the 360 gave a better controller for 3D games. This puts it on par with both of them. Analog sticks give a much better resistance than the past Dualshocks. Meanwhile the buttons feel a lot more clicky, more like a the Wii controller unlike the Dualshock 3's mushy buttons.
The touchpad is something I hope is used for slow paced segments or something which pauses the game like Mass Effect's weapon wheel and little beyond that. Using it to swipe in Killzone to switch commands for your floating droid works okay when time is not a factor. In heat of the moment, however, it feels like using a larger version of the 360's D-Pad. If it's just left to right or up and down, I could deal with that, but hope that either I'm proven wrong or this thing isn't used for tacked on shit like Six Axis.
Right now my favorite feature is the Share button which I've been using a lot. Setting up a Twitch and linking it to my PS4 was incredibly easy, while starting a stream is equally easy. I can already see huge potential as well. It's fun to watch my friends try to beat a level in Resogun. If any of my friends get a game I'm curious on either, it would allow me to watch them play and ask any questions about it.
Here's my Twitchif you want to check it out. Follow me on Twitter too if you want to know when I'm streaming and post shit you wish you hadn't read five seconds later.
Games
Killzone: Shadow Fall
I got this despite hating Killzone 2. It was easily in the worst shooter campaigns I'd ever played, down there with Duke Nukem Forever and Battlefield 3. So why get the new one? Well, first off everything I hated about 2's campaign is being fixed. Instead of needing for some scripted event to happen, you search for an objective to complete. Instead of shit Sixaxis prompts, there's a floating robot who does stuff with the touchpad.
Still, with these changes, the campaign is just above average right now. I've only got past Chapter 3, but that was a real slog, spending more time moving batteries than shooting enemies. If they made it a puzzle I'd be fine, but it was just moving stuff. The second chapter was better, but the game does not do a good job of making objectives clear which combined with ridiculously tiny text on them (and I play really close to a decent sized HDTV, so when I can't read it chances are the average gamer won't have a chance), so when I'm unsure what to do it was kind of a slog. The first chapter was the usual cinematic bullshit that bores us out of our minds. But when the game's good, it's a lot of fun, just a real mixed bag.
Multiplayer on the other hand is great. I can see why people pumped so many hours into it. I'm not sure if I'll be insanely addicted to it, but if I ever see a friend playing, I'll jump at the chance to join. Graphics are gorgeous, looking towards the sun is actually blinding, affecting your vision and the shadows are so detailed I tried sniping my own thinking it was an enemy. Little stuff like that makes it feel next gen.
Resogun
Shooters like these are the kind of game I always like, but never love. Resogun does not look to be an exception, but for what it is, it's pretty fun. It's played like Defender, but the screen turns 360 degrees which makes moving around fun visually. Enemies are plentiful and the added objective of saving humans from being abducted rather than just racking up points and a multiplier, which keeps things interesting. Bosses are also incredibly tough.
Skylanders: Swap Force
This is what I've been spending majority of my playtime on. Skylanders Giants was good, but this is a huge step up. The new Swap characters let you switch their top and bottom halves. Tops have two attacks while bottoms have one. The bottoms also let you access minigames within levels. Like one with rocket boots has a flying segment while a snake bottom which coils like a spring bounces from one platform to another.
His gun shoots piranhas. Fucking piranhas!
Even though these are a ridiculous way to bleed the cutomer with eight different types of traversals with the swaps, they go a long way in adding variety to the game. The game also does a better job of giving variety without this, with platforming (thanks to a new jump button), better puzzles, and fun new types of hazards.
Not to mention this game is gorgeous. Despite being a multiplatform game, the colors do an amazing job of popping out, creating a vibrance I haven't seen on current gen, the only game coming close being the Ratchet and Clank Future titles. Most of the touches are in ways where you can't tell exactly what they are and may not even be able to notice if looking up the game online, but I get that feeling of next gen.
Comments