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The Gender Agenda


On 12/23/2013 at 01:23 AM by Blake Turner

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 In many modern societies, the words \"gender\" and \"sex\" have become unfortunately synonymous despite distinct definitions. Sex denotes the anatomical difference between a male and a female, whereas gender is defined as the roles a society places upon each sex. Gender refers more to masculinity and femininity, which both sexes can engender. Where the hell is this going? Why am I arguing semantics on a video game article? Well, if I didn't keep rhetorically interrupting myself on your behalf, you'd find out sooner.

Gender has had a large influence over consumer culture since the hyperbolic dawn of time \u2014 or at least the dawn of marketing \u2014 and it doesn't look to change. For children, products are designed with either males or females in mind, and these products often seek to mold children into their respective gender roles. Toys designed for boys often center around guns, cars, and tools in order to grow them into soldiers, mechanics, and carpenters, whilst toys for women ultimately boil down to teaching them to be pretty, to cook, or clean.

This attitude of selling products to a gender rather than an individual continues on into adulthood, where cleaning products are marketed towards women, and things like tools or cars are marketed towards men, despite the fact that these products are enormously useful to all sexes. This idea of a role is reinforced through products, as men are supposed to be strong, good with their hands, and great behind the wheel of a car. The \"ideal\" woman is expected to be maternal and domestic.

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 In many modern societies, the words "gender" and "sex" have become unfortunately synonymousdespite distinct definitions. Sex denotes the anatomical difference between a male and a female, whereas gender is defined as the roles a society places upon each sex. Gender refers more to masculinity and femininity, which both sexes can engender. Where the hell is this going? Why am I arguing semantics on a video game article? Well, if I didn't keep rhetorically interrupting myself on your behalf, you'd find out sooner.

Gender has had a large influence over consumer culture since the hyperbolic dawn of time — or at least the dawn of marketing — and it doesn't look to change. For children, products are designed with either males or females in mind, and these products often seek to mold children into their respective gender roles. Toys designed for boys often center around guns, cars, and tools in order to grow them into soldiers, mechanics, and carpenters, whilst toys for women ultimately boil down to teaching them to be pretty, to cook, or clean.

This attitude of selling products to a gender rather than an individual continues on into adulthood, where cleaning products are marketed towards women, and things like tools or cars are marketed towards men, despite the fact that these products are enormously useful to all sexes. This idea of a role is reinforced through products, as men are supposed to be strong, good with their hands, and great behind the wheel of a car. The "ideal" woman is expected to be maternal and domestic.

This attitude is also readily apparent in the world of popular culture, and since this is a gaming website, we'll be focusing on that aspect of this discussion. The question must be whether or not this attitude is still relevant. For that, we need to delve into more sociological study! Don't you just love this?

As mentioned previously, gender and sex are completely different terms, so it stands to reason that that a female can be masculine and a male can be feminine. Sex does not define a person's personality, but society can. For instance, there was a study conducted on which toys children actually enjoy. The children were taken out of environments where they'd be swayed by what society dictates, and put in a neutral location. The results were that the male children actually preferred playing with baby shaped dolls, as their paternal instincts were still extremely strong. You could replicate this with hundreds of subjects, and receive hundreds of different results \u2014 because gender is more fluid than advertising leads us to believe.

The point I'm trying to make here is that men don't always naturally lean towards power tools, trucks, and cars, and that it's society that dictates that they should. Bringing this back to video games, this could easily mean that explosions, destruction, and general violence might not actually be what the male demographic wants, but rather what they are taught to want. And, as follows, what they think they want. 

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This attitude is also readily apparent in the world of popular culture, and since this is a gaming website, we'll be focusing on that aspect of this discussion. The question must be whether or not this attitude is still relevant. For that, we need to delve into more sociological study! Don't you just love this?

 For the rest of the article, be sure to click HERE!


 

Comments

asrealasitgets

12/23/2013 at 05:10 AM

I was recently reading an article closly related to this issue about gender and  product sales, specifically with the animated TV show of the Young Justice League and the large female audience that follow it. The writer of the TV show was trying to add more female lead characters into the show or was being pressured to by fans, but wasn't allowed to because what it came down to was the the TV show was design to get kids to buy the action figures or products and girls don't usually go out and buy such things, or aren't expected to, so they aren't really represented on the show. 

Blake Turner Staff Writer

12/23/2013 at 04:54 PM

Goddamn it I hate when shit like that happens. I heard with the Hunger Games they actually wanted to downplay Catniss's (or whatever her name is) masculinity in favour of having a more feminine character who was actually in love with the guy and was being used, as opposed to them both using each other for ratings, and he was supposed to be the badass, and she was supposed to grow to it at the end of the film...

Alex-C25

12/24/2013 at 05:50 PM

It's Katniss and actually Blake, that never happened in both films of The Hunger Games. Except for small details, Katniss is almost the same like the book.

Blake Turner Staff Writer

12/25/2013 at 04:26 AM

I know it didn't happen. I said the exec's wanted to do it.

Alex-C25

12/25/2013 at 11:02 AM

Oh, okay. I understood that you said it happened. Sorry for the confusion lol.

jgusw

12/23/2013 at 10:13 AM

I really don't care if the game is targeted for men or women, or for adults or children.  If I don't like the game, I'm not going to support it.  

The thing that's omited from the article is the important role nature has on us.  We are not born neutral.  Our bodies are like machines and we are programmed with certain traits.  I'm speaking in generalities of course and leaving out details to save on time and space.  No one get upset. Laughing  You can't ignore that fact that DNA and hormones affect the way we preceive the world around  us.  We are what we are.  

Blake Turner Staff Writer

12/23/2013 at 04:50 PM

 That's true. Women are conditioned to have babies, and men are conditioned to make babies. However, what's important to realise is that hormone levels aren't the same for everyone, which is why you have certain kinds of people. People with low testosterone levels are pressured by society to be more aggressive and less caring. It's not hard for a woman to buff the fuck up, for instance, but society dictates they shouldn't, because that's unattractive, and women are viewed as trophies more than people in a lot of cases.

jgusw

12/23/2013 at 06:33 PM

Though we're just speaking in generalities, the evidence is more so on nature's side.  No study can disprove this.  Nature has the numbers and it is true with any society.  Even cultures that have little to nothing to do with each other, follow similar roles for men & women.  Societies that aren't influenced by our western ideals have men as hunters & fighters and women caring for the home & children.  These roles are as old as people are and they are there for a reason.  We survive because of them.  It's a fact that can't be ignored and won't go away.  Little boys may like dolls, but asked them that question again when they hit puberty.  I've seen it with my own children.  Men are built to die.  Women are bulit to live (or endure) a bit longer. Laughing  The increase in women playing games may be true, but what games are most women playing, is the question that should be asked.  And, how many men want to play those games?  

As for the people between, I'm not so sure.  Though a culture, or the man himself, may not see the man as masculine enough, doesn't necessarily mean he's pressured by society to conform.  That door swings both ways.  He could genuinely desire to be more masculine.  Same goes for a woman that's not feminine.  And, it is hard for most women to buff up, naturally.  It also depends on your definition of "buffed up".  I think we give social pressures too much credit.  Yes, we are influenced by it, but to a degree.  The things that really drive us comes from within and it won't be denied.  Changing social pressures might allow more people to experience different games, but if the games aren't "their thing" or just not good, then the games won't stick.  

As for attractiveness, that's subjecitve.  "Beauty is in the eye of the beholder", so the saying goes.  Everyone is attractive to somebody. Cool 

BrokenH

12/23/2013 at 05:35 PM

I'll post a more concrete reply to the linked location after reading the whole article,Blake!  

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