I'm gonna have to see if my brother has 4 Heroes of Light. I had wanted to play that awhile back, and totally forgot about it. My DS collection is freaking pathetic and consists of a whopping 0 games lol.
On finishing the Bravely Default Demo and 4 Heroes of Light
On 01/07/2014 at 03:20 PM by mothman See More From This User » |
As I mentioned in my other blog I've gone as far as I can go with the Bravely Default demo and I wound up spending around 14 hours doing so. I could have restored some of the Adventurer stores to level 3 I guess but it would have taken many more hours of play and I couldn't find anything to keep me playing that long.
The Adventurer is the guy you talk to in order to save your game and once you have restored some of the shops in the area you can buy weapons, armour, accessories and items from him. The stuff he has to sell gets better at higher levels of restoration.
So after beating the New Demo + boss I became curious about the DS game Final Fantasy :The 4 Heroes of Light. I've had the game for a few years now but never ventured in.
Firstly do not let the cutesy character design and hand drawn environments of 4HoL fool you, this game is mean and unforgiving. You are given only the most basic outline of what is expected of you and as I quickly found out you learn what to do and what not to do by dying. Kind of like Dark Souls with cartoon characters.
Dying returns you to the village and robs you of all the gems you have acquired from killing monsters. You get to keep the levels you've gained and items you've found. You also get to keep the progress you've made in a dungeon. You just have to trek back to where you died and continue.
The reason gems are important is that A. They are used to upgrade your equipment and B. You can sell them for lots of cash. So in summary: losing gems bad!
You also have 5 action points that you use for er, actions. At the start, after dying and after staying at an inn your action points are restored to 5. During battle they deplete depending on what you do.
A simple attack takes one action point, curing or other magic (so far) takes 2. If you don't have the action points it's TS for you. In order to get back your action points you need to use Boost which is kinda like defend but you get back an AP for doing it. Sometimes after being attacked you go all glowy like your on fire and I think that restores action points too.
I can see the look of this game being polarizing. Some may find it charming while other might think it ugly. I've decided to find it charming. :D
Anyway, I may have more on this if I can manage to play some more without rage quitting.
If you're up for a challenge and like turn based RPGs that offer little in the way of hand holding you should check it out.
Disclaimer: I take no responsibility from broken DS's or 3DS's or innocent bystanders who might be the victims of friendly fire. Your mileage may vary. Void where prohibited by law.
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