So not having a Playstation system before a PSP, this was my first forray into the MGS series. I kept playing this waiting to see why this series is so popular and well, yeah, that's pretty much my experience with it. The entire game was so forgettable and nothing special.
The controls I actually preferred to Peace Walker as there was no face button replacing the right stick crap you see with so many PSP games. It actually feels like it was designed for a PSP rather than just wishing it was a PS2 game. And that's pretty much where I run out of good things to say.
People will say a story's forgettable as a detriment, but other than that it starts in a prison, I can't remember one thing about the story. The gameplay meanwhile felt mostly like doing the same thing. There was none of the crazy bosses, weird plots, and twists on what we expect games to do that make MGS what it is.
It really shows just how important Kojima is to these games, without him, it's just another stealth game that's good for a PSP stealth fix, but not if you want something equivalent to what's found on PC or consoles. Something which was a little too common for PSP games to me. It actually hurt my opinion of the series for a long time because I thought with all the high scores it received it was what to expect. Fortunately, I couldn't be more wrong.
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