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Games That Desperately Need Reboots: Einhander


On 03/03/2013 at 11:56 AM by Ryan Bunting

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There are many games and franchises that we all wish would come back, and just last week I covered the first of many that I wish would return - Zone of the Enders, but today I've got a game that I'm not sure many of you have heard of, but you may have seen this game on the shelves at an Electronics Boutique in 1998.

Einhander Box Cover

Einhander is a pseudo-3D side scrolling shoot-em-up, which in itself isn't wholly original, but the weapon and ship system is, and it's almost entirely the reason for this game needing a sequel.

The storyline isn't anything we wouldn't expect from Squaresoft, and it makes sense for a side-scrolling shooter.  The Earth and the Moon are at war because the Earth is tired of the attitude it's been getting from the Moon, or something like that, but you pilot this kick-ass ship called an Einhander (which means "one handed" in German if you seriously couln't translate that yourself.) that has it's own native machine gun as well as an arm and Gun Pods that allow you to hijack weapons from enemies you kill.  These weapons range from gatling guns, to missile and grenade launchers, and even a sword weapon that extends from the arm of your Einhander and tears enemies apart.

Einhander CG Promo Image 

For only having one hand it sure can WIELD A LOT OF FUCKING WEAPONS.

The background of the first level is very reminiscent of Midgar from FF7, which isn't very surprising, but it definitely looks pretty damn cool for a setting in a shooter.  The view isn't always fixed at a purely 2D perspective, on occasion the view will turn 45 degrees or so to show you enemies or bosses coming at you from the front, and vice versa.  It adds a nice extra little bit of depth to the gameplay, which is already awesome with the weapon system they have in place.

 Einhander Stage 1 Screenshot

This afterthought of a Square game happens to have the ShinRa building in it?

The levels progress like you would expect from a shooter, point A to point B, but the interesting little nuances are what make the levels great, sometimes you're descending down a huge shaft (the 5th graders are chuckling), other times enemies come from the background and fly in front of you, other levels have to archetypal train you have to destroy that's filled with turrets and enemies from all over the place, and the boss fights are pretty intense.  The bosses have your traditional blinking sweet spots, but most bosses you can destroy separate parts of them, arms, legs, weapons, etc., and make the fight a little easier on yourself, eventually leading to the PSX explosions and debris we all know and love!

The main reasons this game deserves a sequel is because the weapon mechanic was revolutionary at the time, and I think would still hold it's own in todays market, and especially in a world flooded with "Battleduty Call of Modernfield 5: Back to World War 6" we need a good old fashioned shoot-em-up.  On top of that, this game was severely underrated - it didn't follow the Gradius archetype or the R-Type "R-che-Type" (haha, see what I did there?) and they pretty much said "Hey, let's make a scrolling shooter and see how it turns out" and they were able to make an original and very fun scrolling shooter, with an inventive and innovative weapon mechanic, creative use of views, fun bosses, a decent selection of ships (including the two hidden ones!), which all together gave us a very enjoyable shmup experience, which I think that if modernized with beautiful graphics while maintaining the nostalgic chaos that is shoot-em-ups, Einhander 2 (Zweihander?) could very well be the next great game - even if they made it for PSN or XBLA, I'd happily pay 20 dollars for it.

TL;DR - Squaresoft/SquareEnix ignores past franchises that kicked ass, they need to make an Einhander 2 god damn it.  Just as bad as they need to make a new... Ikaruga... game...  Welp.  Part 3 is on it's way now.

 


 

Comments

SanAndreas

03/03/2013 at 01:31 PM

I skipped this during its initial run but finally got it as a Christmas present in 2011. It's probably the best horizontally scrolling shmup I've ever played.

Serraxor

03/03/2013 at 01:42 PM

Definitely one of the best. Of the six perfect scores out of 65 episodes in Bullet Heaven, this was one of the first (alongside Radiant Silvergun) in episode 10. Great stuff!

Ryan Bunting Staff Alumnus

03/03/2013 at 09:18 PM

I'm a total shmup whore, and I played this and immediately fell in love with it, it's definitely one of the best, and it's a shame Square hasn't and won't do anything else with the IP :(

Cary Woodham

03/03/2013 at 01:49 PM

I have this game.  It was definitely a good first try for Square.

Ryan Bunting Staff Alumnus

03/03/2013 at 09:20 PM

It was - and the soundtrack was fucking fantastic!  I loved the pseudo-3d perspective, and how it would shift as the levels progressed - it was a really interesting entry into the world of shmups from the kings of jRPG's.

leeradical42

03/03/2013 at 01:53 PM

I played this game and i think i beat it years many many years ago it was a great game and i agree a remake would be cool but like many we want remakes of i doubt it will happen, and if you have a black label copy of it keep it cause mark my words five years from now black label ps one games will be worth some bucks, just ck ebay or amazon if you dont beleive me.Laughing

Ryan Bunting Staff Alumnus

03/03/2013 at 09:21 PM

Dude I believe you - I've seen some of the black label games going for much more than greatest hits versions.  Even moreso, the PS1 longboxes are going to be pricey as shit in the coming years.

Matt Snee Staff Writer

03/03/2013 at 03:43 PM

hmmm I wonder if this is on PSN.  

Ryan Bunting Staff Alumnus

03/03/2013 at 09:23 PM

It was released for the Japanese PSN in 2008, but I don't believe it has gotten a western re-release as of yet :'(

thederpmaster

03/03/2013 at 04:24 PM

Never played this one, I really enjoy games like this though. They could add in multple player support al Aegis Wing too which would be awesome!

Jonathan Drake

03/03/2013 at 04:52 PM

I remember Einhander... Ah, not very well though. I remember playing it and having a lot of fun, but the details elude me. Shoot-em-ups are fun though, and a good sequel would be welcome indeed.

Surfcaster

03/04/2013 at 08:24 AM

I've never been that into shooters. I guess I just dont' have the patience to master them, or even get good at them, lol. Anyway, this one I always loved playing. A friend of mine had it for his PSX and we'd play it a lot. It was fast-paced fun and I loved the OST.

Ryan Bunting Staff Alumnus

03/04/2013 at 10:38 AM

The soundtrack was killer, and made merc'ing shit all that much better.  Plus, the whole mechanic behind Einhander - being able to salvage weapons from enemies, switch their shot direction, and store them in the gun pods, was revolutionary, and all-around AWESOME.

Temperance

03/04/2013 at 06:06 PM

I tried to give this game a fair shake, but I couldn't get into it (just like Thunder Force V, which is also on the PS1).  The shifting camera angle sabotaged my ability to play Einhander effectively, as I had a hard time picking out threats and dodging projectiles.  Perhaps if the game was remade Square could go back and fix the field of depth to make it easier to track enemies and projectiles.  Then again, a visual overhaul with proper shading would probably fix that (as it would be easier to judge foreground and background objects).

Ryan Bunting Staff Alumnus

03/05/2013 at 11:07 AM

Yeah, I can understand what you mean there - I'm able to differentiate everything purely because I played the game so much that I just know from experience, but it can be a pain for a newcomer to the game.  I would absolutely love to see Square make an HD remake, or better yet, as the point of this post, make a sequel with some on screen multiplayer!

Temperance

03/05/2013 at 11:41 AM

That's pretty much what happened.  Einhander came out right when I got my first desktop PC, and I was swamped with new games to play.  My patience for Einhander was thin before I even started playing it and I was in no mood to learn to play a game that frustrated me.

That said, I do find it curious - but not unusual - that Square has not revisited this game as a PSN remake.  I'm pretty sure they know the demand is there (which could easily be gauged by a release of the PS1 game) and they're missing a golden opportunity with all the shmups that have been released in recent times.

Coolsetzer

03/05/2013 at 04:07 AM

That was a great game! I beat it multiple times. 4 out of 5 =D

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