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BaD #10: Palidin


On 02/14/2014 at 10:51 PM by daftman

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Linked to Article Series: Blog a Day (BaD) 2014

It had been such a long time since I downloaded Palidin that I couldn’t remember what kind of game it was. Turned out to be a gamebook and a very text heavy one at that. The App Store has tons of great gamebooks (so I’m told) and I’ve always wanted to try one, so Palidin’s nature seemed a fortuitous discovery. Turned out to be a very conservative experience for a digital gamebook, but that’s not necessarily a bad thing. The developers really ran with the idea of a physical book. You swipe to turn pages that are usually filled with just text, though you’ll get a picture now and then, and sound effects enact the described action. To be honest, it’s really more of a choose your own adventure. Sure, you gain experience and levels and can get items but there’s no combat outside of choosing whether or not to fight. The game let’s you make plenty of choices but many of them lead to your death. Seems a little arbitrary. Still, the writing is decent and the story, while just a series of choices and encounters, remains intriguing throughout. I actually beat the game over the course of one day and discovered that it is but the first part of a larger story. A quick look at the developer’s website reveals that the remainder of the game is coming sometime in the next couple of months but I’m not sure if it will be a second app or an update to the existing one.  I’ll play it for sure if it’s an update but I’m not sure I’ll plop down money for the rest of it. We’ll see. I should probably just bite the bullet and download Sorcery! or one of the Fighting Fantasy gamebooks.

Palidin

I definitely did not meet this many characters


 

Comments

Super Step Contributing Writer

02/15/2014 at 12:15 AM

Define gamebook, cause I'm not seeing how it's different from a choose your own adventure book, other than the obvious fact it is not a physical book.

daftman

02/15/2014 at 02:24 PM

Gamebooks from back in the day were basically single-player pen and paper RPGs. You'd have stats and armor and you'd roll dice of various size and sides for combat and stat checks and whatnot. The Fighting Fantasy series is probably the most well known. This one, like I said, is very nearly a choose your own adventure, especially since it actively mimics a physical book. There are some really elaborate digital conversions of old game books, though, like the Sorcery! games.

Super Step Contributing Writer

02/15/2014 at 05:01 PM

Ok, so sort of like a single player Dungeons & Dragons?

daftman

02/15/2014 at 05:12 PM

Yes, something like that, where the book plays the part of the game master (or whatever they're called).

Matt Snee Staff Writer

02/15/2014 at 09:47 AM

these are definitely in a renaissance.  I haven't been able to get into them though, not yet, but I've tried a couple. 

daftman

02/15/2014 at 02:24 PM

This is the first one I've tried. I want to play the Sorcery! games but, you know, I'm a cheapskate lol

Matt Snee Staff Writer

02/15/2014 at 03:35 PM

i would love to make my own, but there really isn't easy software that lets u do it. 

KnightDriver

02/17/2014 at 02:47 AM

This is a cool genre. I've got a Fighting Fantasy game on the DS. Haven't played it yet though. 

NSonic79

04/02/2014 at 03:03 PM

I'm sorry I know this has nothing to do with the subject but I just had to post this...

daftman

04/02/2014 at 06:41 PM

lol Tongue Out

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