Luckily I don't think I've ever been trolled here or at 1up.
Thanks Pixlbit!
On 02/19/2014 at 07:31 AM by BrokenH See More From This User » |
So ,I’m officially making the conscious effort to not go back to Game-Jolt. After some dude called “Breaking H” came here putting on his internet tough guy routine it was decided I no longer wanted any part of this. I’m sure he will tattle on me to his bro-posse and my game will get a much lower score. Numbers be numbers, yo! I can’t be bothered to care anymore.
For the record, I know my game is not a special snow-flake. You all have been so nice to me and have been ever so gentle with your kiddy gloves. I really appreciate that. “Kindness” is a rare and wonderful thing! (Patience even more so)
I wouldn’t say my game is “utter fail” but I will admit a 2.5 or 3 out of 5 is accurate. Right off the top of my head these are things I wish were nicer.
1. Balanced difficulty curve
2. Better grammar (Writing your own text boxes will make you lament you do not have a live-in editor!)
3. Prettier graphics
4. Better battle system
5. Combat that is “challenging” but not unfair. (As opposed to being a cakewalk)
6. Animated battlers (Really “animated”, not just a wave or collapse effect)
But I’m tired and I’m not really getting paid. Yeah, there was “love” that went into what I did but “love” can only take a person so far.
Let me just say Gutterdelve was not designed to stir this much controversy. I did not put people into the shoes of a rapist, child molester, or a gun-nut who shoots up his own school. (Columbine Massacre is an actual game and so are Postal, Manhunt, and Rapelay) I’m not necessarily against other game makers going that route but to me personally it’s still disturbing to make things akin to sexual assault, torture, or school shootings 100% interactive where the gamer is doing the actual deeds.
Perhaps I just confused people. There was “crude language” in my game. The enemies fought also represented twisted fears, twisted desires, and even the insecurities the protagonists had about themselves. When you encounter an enemy called “Headless whore” it was not really meant to imply I hate women or see all women as prostitutes. It’s there because it is uncomfortable and because it would make my characters feel awkward, terrified, and appalled. The homunculi were created to represent things we may fear about ourselves or find repulsive in other human beings. Their purpose was to create a kind of “hell on earth” for those of us whom the fanatical hunters guild singled out to be “punished“. Homunculi are supposed to be grotesque and offensive. Their purpose is to contribute to an unsettling waking nightmare we cannot easily escape from.
Yet truthfully I wanted the story to have positive messages. It’s still about friendship and it’s also about the transition of starting out as a victim while becoming a survivor. It’s about accepting faults and rising above them. It’s about grief, loss, and moving on. None of these messages are deeply buried but I suppose if given the choice many people today rather focus on the negative for the sake of “controversy” or simply because being offended gives them something to talk about.
I admit the "character dress-up option" was a bit tacky (Deidre and Kara have selectable nude sprites) but to be honest I threw that in just as a wink & nod to other games with similar easter eggs. The "nude sprites" were made availible simply because I had them. Yet ANGI and Amy don't have nude sprites of their own. If this is sexist I certainly was not aiming for that goal. In general most people are sexist,racist,and inappriopiate during certain occasions. But I do not believe this is always the end result of "deliberate malice". Usually we unitentionally put a foot in our mouths or even do it delibetely when we're around friends who can handle race,poop,and sex jokes! Alas,the wussification of the present generation continues! (Welcome to censorship and thought policing wonder-land fellow Orwellians!)
Welp, that’s the last time I’ll bring this up! Thanks for reading my friends!
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