Well, I was a bit BaD last week. Most of the time I had no internet, and I was moving and getting ready for college. Now I'm back at college, I've settled in, and I'm ready for another list.
You know the drill by now. Two games a day until the end of the week. Let's get kraken.
10. SWAT 4
This game is CRIMINALLY underappreciated. It stands as the third best irrational games gamey game in my opinion. What makes this title truly stand out is that you're trying not to shoot people. The npcs in this game aren't your enemies, they're your suspects. You try and defuse situations through talking and do much better if you make arrests rather than take the lethal route.
This leads to a shooter that makes you think. A shooter that is tense. A shooter where your finger is constantly on the trigger in case something goes wrong, and through your whole playthrough you're gritting your teeth and hoping to god you don't have to open fire.
9. Bioshock
Look at the picture above. Take it in. Is it not one of the most haunting things you've seen in gaming? A surgeon so obsessed with aesthetics that he'll torture and kill people just to make them look the way he wants. It's creepy. It's disturbing. It's fucking awesome.
The world of Bioshock is unnerving and atmospheric, but it's also charming and seriously awesome. A 1950's steampunk b-horror aesthetic set in an underwater city whose very society has collapsed into insanity? Uh... FUCK YES.
I haven't even begun to delve into the philosophical themes and cynical satire of gaming, which are the best parts of this game - which, mind you, would already be fucking awesome without them.
So why isn't this higher? Well, the gunlay outright sucks. It feels like I'm shooting a cap gun most of the time. The guns feel so unsatisfying to shoot that a lot of the gameplay feels bland and uninteresting, like I'm only really playing to get to the next bit of story, or to see how awesome the next area looks. Well, at least the plasmids are fun I guess.
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