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Crystalis: The Game Zelda II Should've Been


On 03/05/2013 at 10:48 AM by natron

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It’s funny how growing up with video games can fragment your perception of them in retrospect. I vividly remember my mom picking up a game for me on her way home from work from Acme Video on a regular basis, and hastily grabbing the most visually pleasing box from the shelf devil-may-care, as she always did.

That habit led to my introduction to Crystalis, which I remembered really liking, but when the time came for the game to return to the store it fell away to new anticipation – would the next game to come home be another Crystalis, or merely a Captain Comic?

Crystalis must have left an impression on me, because later in life, being a grown up and able to pick my own games, my thoughts drifted back to that particular weekend, necessitating a trip to my local video game haunt to find out if my memory was playing tricks on me.

It wasn’t long into that experiment that my appreciation for Crystalis grew exponentially. By this point I had slugged my way through a fair (and financially reasonable) chunk of the Nintendo Entertainment System library, and suffice to say I have a fairly accurate barometer for what is good and what is terrible when it comes to NES games – let it be known that Crystalis is exceptional.

I absorbed more of the story this time around, playing as an unnamed hero who regains consciousness after being in a cryogenic sleep for a century.

Even though he’s lost his memory, he isn’t long discovering that he was placed in cryostasis just prior to the onset of a global thermonuclear war. Players awaken to a world in which, due to the war, all technology has been lost and life has reverted back to a medieval state. The world is overrun with monsters and mutants, and primitive magic is the only powerful weapon man possesses.

You are primarily guided in your quest by four wise men, who believe you to be the hero from the past prophesied to destroy the evil Draygonia Empire – it seems the Empire has been using its military in an attempt to seize a mysterious floating tower. According to myth, this floating tower houses an array of weapons built by the early survivors of the apocalyptic war. Those who constructed the tower and its weapon system intended it to be used to prevent a future cataclysm, but it is Emperor Draygon’s intent to use it to dominate the world.

The only way to defeat the Draygonia Empire is to obtain the Swords of Wind, Fire, Water and Thunder and combine them to defeat the power Emperor Draygon.

Confusing at times? Yes – but what 8-bit game isn’t when it tries to shoe-horn a cohesive story in amongst blocky character sprites and color palette limitations?

As you progress through the game you acquire different magic spells while accomplishing tasks and advancing your stats in typical RPG fashion – you receive these spells and abilities from the aforementioned four wise men, as well as various other NPCs you encounter along the way.

The overarching goal is to obtain the fore-mentioned elemental swords, and their additional power-ups. The power-ups, when equipped, grant you special abilities when the sword is charged. These include the ability to use the Sword of Fire to melt ice bricks and use the Sword of Water to create water bridges over streams and rivers.

Crystalis can best be described as the perfect marriage between The Legend of Zelda and Ys: The Vanished Omens. Developed and published by SNK, Crystalis combined the frenetic pacing of Ys with the free-range, top-down vastness of Zelda. Much like Zelda, you battle enemies in real-time on a world map, but you can also enter towns in which you stay at inns, interact with NPCs, and purchase items and armor. Add to that an exceptional musical score and an elemental magic system that lends itself perfectly to dungeon puzzle crawling and you have what seems to be a mash-up of classic action RPGs.

 

Playing the game again was like finding a priceless painting in your attic – had it been here the whole time, right under my nose?

I still hold fast that Crystalis serves as the definitive old school action RPG. It is the game that Zelda 2: Link’s Adventure should have been. The weapons, the magic swords and magic spells – it all works so well within the context of the ultra-fast, if some-what repetitive combat system. Loose controls? They just take some getting used to and you’ll have no idea what you were even thinking an hour in.

The best thing about Crystalis, which can be said for very few Nintendo games, is that the story grabs hold and drives the game forward.

I ended up caring about these characters, these blocky avatars – intrigued by the mysterious ones, infuriated at the traitors, and threatened by those most sinister.

I catch myself thinking about what will happen next when I put down the controller and pull back the curtain to my real life. After all; retro or not, 8-bits or true-to-life texture models, isn’t that what video games are supposed to do? Engage you?


 

Comments

Super Step Contributing Writer

03/05/2013 at 10:59 AM

Good story, Zelda like, and what Zelda 2 (only Zelda game I don't like) should have been? I'm in. Especially with that interesting "medieval future" concept.

Aboboisdaman

03/05/2013 at 11:12 AM

I had bought this game a little ways back and still haven't played it. Although I remember loving it. That cover art is bad ass. My brother and me used to buy a lot of games based off the cover art as kids. Most of which sucked lol.

Surfcaster

03/05/2013 at 12:05 PM

I completely missed out on RPGs on the NES. I didn't get into them until the SNES. I went back and picked up Final Fantasy, but never got far on my NES cart. I had to play the remake on the PSX later, haha.

This game looks great, though! I like the sci-fi and fantasy theme at play. It's not on the Wii Virtual Console, eh? That would be cool.

Travis Hawks Senior Editor

03/05/2013 at 12:13 PM

This game remains on my to-do list. Since I really like Zelda II, it would make sense that I will really really like Crystalis.

Justin Matkowski Staff Alumnus

03/05/2013 at 02:52 PM

Thank you for bringing this game to my attention; it looks absolutely awesome! Looking forward to playing this - and the whole Medieval post-apocalyptic future is a different take that conjoins the story and look of the game in a really cool way.

natron

03/05/2013 at 04:04 PM

I am happy to have helped! This is a NES game that needs more exposure. Truly a hidden gem.

transmet2033

03/05/2013 at 04:43 PM

Upon reading this i went and nearly order a gbc copy of the game.  I may still do that tonight.

natron

03/05/2013 at 05:19 PM

The GBC version isn't nearly as good. Get the NES version if you can.

Cary Woodham

03/05/2013 at 07:32 PM

Yeah I never really liked Zelda 2.  My favorite Zelda is Link's Awakening.

Dandichu

03/05/2013 at 08:25 PM

Great article. I never had early nintendo-anythings. ;_; I was a Genesis kid. x)

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