Games should be fun. Otherwise, why play them?
Afrika is a game that I should be loving. You play as a photographer in Afrika accepting assignments to take pictures of the wildlife. I love photography, wildlife, and taking pictures of wildlife, so this game sounded like it should be right up my alley. I've put in four or five hours so far, and it's failing on the fun end of the spectrum.
First off, you have to wait forever for the game to install on your PS3. I fail to see the point of that, as I'm playing the game on a disc, for crying out loud, but anyway. After waiting out that eternity, you then have to create a save file, which takes another eon. And anytime you want to save or load a game, it takes at least a minute and 17 seconds, if your lucky. I'm averaging over a minute and a half per save/load.
Once you finally get control, you choose one of two characters to play as: a French guy named Eric with a stupid knit cap, or a skinny American chick named Anna. I chose Anna because her character model sucked less than Eric's. You can rename the character you play as, but that's as far as customization goes. Actual game play goes like this: you check your email, accept assignments, get issued crappy camera equipment that you have to practically be right on top of an animal to get a decent photo, and are introduced to your driver, James. James then takes you directly to set areas to take photos and complete your assignments. The issue lies in implementation. All the wildlife is only in set locations, but you have to drive through vast areas devoid of animals to get to those set locations. And most of the time you can't stop to check anything out - James is going from point A (base camp) to point B with no stops in between. Once you're done for the day, you go back to camp, upload your photos and listen to the inanities of whichever character you didn't choose to play as. Eric basically sat on his ass and read magazine while I was out taking photos with inferior camera equipment and reminding me to check my email.
After a certain point, suddenly it's James' turn to hang around camp and do nothing, and Eric starts driving you...for a little ways, and then he makes you get out, he sits in the back, and you have to drive his useless ass all over the place while he does nothing but backseat drive and dispense useless advice.
The photography end of things is frustrating, too. You have to get up close to the critters to get a decent photo, because apparently you don't rate a telephoto lens. Most of the animals, this isn't too much of a problem, but I did get stomped all over by a cape buffalo. This results in getting transported back to camp, where the first thing you see is your partner's stupid face looking down at you, and the loss of all the photos in your camera. When you do fulfill an assignment, you email it to the client, your photo gets rated (but you're never told what those criteria are, even in the manual), and hopefully you get some cash to buy overpriced stuff from the pro shop. While you're out in the bush, sometimes you can climb trees, but only certain trees, and you're not told which ones. And it's all wash, rinse, repeat.
Graphics are ok, frame rate sucks enough that I notice it, there's no voice work, and one tune that starts getting on your nerves after a while. The animal sounds that I've heard so far are the correct ones, zebras yip like dogs instead of whinny like horses (that one always gets me going in movies), elephants trumpet, etc. There is a nice animal encyclopedia that you compile with every new animal you take a photo of and send in, done by National Geographic, so hard to screw that up, but that's one of the few good things so far.
All in all, this game is a huge disappointment. What could have been a fun, educational game is bogged down by poor design choices and gameplay. It tries too hard to be realistic in all the wrong ways and fails miserably as a game.
What they could have done better:
- Character customization
- Less focus on realistic camera equipment and techniques
- More of a sandbox game or fast travel between points rather than endless driving in boring areas
- If you can't run over or into the animals, why bother with driving component
- Better camera equipment to start, or at least having the ability to upgrade in the pro shop at your convenience when you have the cash.
- Voice acting
- No music or more music, either is preferable to the one tune available.
If you're not a big wildlife photography buff, avoid this game like the plague. Publisher Natsume's tagline "Serious Fun" lies - it's not fun at all.
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