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PS2 Classics: Dragon Quest VIII ( Journey of the Cursed King )


On 04/02/2014 at 11:48 PM by leeradical42

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When people saw , it was hard not to wonder if this is what Akira Toriyama originally envisioned for the series twenty years earlier when  the original game. Technology had come a long way, and now developers were able to make very good use of a technique called "cel shading" that made a game's graphics look like a cartoon. That's exactly what the visual presentation in provided, as it felt more like playing an anime than any other game in the series up to that point. And the days of top down graphics were over.

 

                                 The classic days of Dragon Warrior

 

The game starts off with a mean court jester, Dhoulmagus, casting a spell on the castle of King Trode. This results in the king being turned into a troll, his daughter into a horse, and the rest of the castle's inhabitants into plants. Only one person escapes the affects of the spell, a lone castle guard who is the hero in . From here, the three set out to find Dhoulmagus and defeat him, hoping this will break the spell. Along the way they meet three more adventurers: the bandit, Yangus, Jessica the magician, and a Templar Knight named Angelo. Eventually they track down Dhoulmagus, and kill him, but this doesn't break the spell. While trying to figure out why this is, Jessica picks up the fallen jester's staff, and is briefly possessed. Through this she learns that the staff contained the spirit of Rhapthorne, a truly evil being, who was imprisoned in the staff long ago by seven sages.

 

     

 

: Dragon Quest VIII saw some very slight differences between the Japanese (left) and US (right) box art

 

In order to be freed, Rhapthorne needs the descendants of the sages dead. After this revelation, the staff takes control of a dog who quickly kills one of the seven descendants. Now the group must travel the world trying to protect the other six descendants. Unfortunately they fail, and Rhapthorne is released from the staff. This leads to a final showdown with him, with the party emerging victorious. Now, with Rhapthorne dead, the spell is finally broken, and the king, princess, and people in the castle are all returned to normal.


 

      

: Adopting a cel shaded aesthetic, Dragon Quest VIII looks and feels a lot like an anime

 

Much of the gameplay in  sticks to what we've seen in previous games, going with random, turn-based battles while exploring the world. One extra bit added to the fights, though, is the ability to "Psyche Up" which means that character waits a turn so that the next round, if they fight, they will hit much harder. There is also something in the game called the Alchemy Bag, which allows players to toss items in it that will then be combined to make a new item. One other touch was added to character development. Unlike previous games, everyone in  had predefined roles. There was no class system here. However, there was the ability to tweak skills specific to each character.

 

With , the game marks the series being taken over by yet another development studio. This time, Enix tapped Level 5 who had already made a name for themselves with the popular action RPG series Dark Cloud. When it was localized for the West, it marked the first time a Dragon Quest game retained its name and wasn't called Dragon Warrior anymore, as the trademark issues that caused this in the past were finally dealt with. We also saw voice acting get used in these versions, which was a big departure from previous games, all of which focused on text for dialogue.

 


 

Comments

KnightDriver

04/03/2014 at 03:13 AM

I love this game. So awesome. I logged almost a hundred hours into it the first time but still didn't beat it. I want to go back and finish it sometime.

Matt Snee Staff Writer

04/03/2014 at 03:28 AM

this game is SOOOOOOO good.  I love it.  I want to play it again someday maybe when it's on a handheld.  It's so great. 

jgusw

04/03/2014 at 06:12 AM

This was the first Dragon Quest game I played since Dragon Warrior on the NES.  It's also one of the few cel shaded games I liked.  DQ8 is a long game.  Every time I thought I was at the end, it kept going.  I never finished it.  One day I'll go back and beat this game.

Cary Woodham

04/03/2014 at 07:36 AM

I wish I had time to play games like this nowadays.

mothman

04/03/2014 at 08:09 AM

One of my favourite RPGs. This was my first Dragon Quest experience and I loved every minute of it. Then I played all the DS games. I wish they'd release VII here. I have the first two for NES but I've never actually played either of them.

GeminiMan78

04/03/2014 at 09:03 AM

DQ VII was released on the PS1, but I was thinking it was released with some small improvements for the Vita. I could be wrong, they might still be kicking that around,lol. DQ VIII is my favorite PS2 JRPG, I have beat it twice, and got both endings. I wish they would give us a HD remake like they did for FFX.

mothman

04/03/2014 at 10:19 AM

It was remade for 3DS but so far only in Japan. That's the one I want.

GeminiMan78

04/03/2014 at 08:06 PM

Thats right, knew it was a handheld. Now that would sell me a 3DS in a heart beat. I hope they do send it state side. That game is massive and epic. I have been playing my PS1 copy on and off for years. 70 plus hours and I still have not beat it.lolYell

Ranger1

04/09/2014 at 06:45 AM

Took me 115 hours to beat it. You've got a ways to go, lol.

GeminiMan78

04/09/2014 at 09:22 AM

70 hours going on 15 years (counting downtime) for me.lol

GeminiMan78

04/03/2014 at 09:09 AM

This is hands down my all time favorite JRPG for the PS2. I have beat it twice, got both endings, made almost every item in the alchemy pot and captured almost every monster for the colloseum. Despite the slow pace, the charm of this game will hook you and pull you in for the long haul. We need an HD remake of this gem for sure.

V4Viewtiful

04/03/2014 at 09:44 AM

I have this on my "To Play" list,  for years infact I never got too it. I still have Persna 4 to finish.

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