I'll probably pick up Dark-souls 1 soon. I enjoyed the brief time I spent with the original (playing a friend's copy) and people seem to mostly agree the first one is just a little better than the second.
Demon's Souls: The Beginning
On 08/12/2014 at 07:05 PM by asrealasitgets See More From This User » |
Linked to Article Series: PixlBit Game Club: Demon's Souls
My revisit to DS started off with a female mage I named Rasputina. I am trying for a pure magic build which means no reliance on weapons, for the most part, and is more of an endurance challenge to see how far I can get withough melee. While there are players that can get through this game without ever leveling, they also do so with rare weapons and items, and usually know a lot about the layout of the levels and enemies before they try. I'm not that brave, but trying builds you aren't used to is kind of fun too. I'm used to playing with armor and large swords with a bit of magic, or else a light weight character with fast sword striking and bows for ranged damage. Now I'm going for more of a squishy ranged type who avoids combat.
I started of in World 1 last week thinking I would die a lot, as is expected with this game, but I was surprised to find out that I was able to get through to World 1, 2 & 3 without too many deaths at all, and this includes bosses. I'm sure at a certain point I will hit a wall with this build, but so far the magic class does make this game much easier, as has been noted on many forums for this game. You don't even really need to start off with a magic character. Any character will do as long as you have a catalyst and pump levels into INT and MAG stats. My only real issue thus far is the reliance on consumables, which isn't much of an issue in Dark Souls games.
I have to say that I still feel that this game is much better than Dark Souls 1 & 2. It is just so atmospheric and dark from the very beginning, and the game utilizes a lot of the space much better with enemies and traps, than Dark S. empty, wide open areas. Sure, the Dark S. games do things like scale much better, but Demon's Souls is not worse for lacking a large scale. It's claustrophobia is really well executed from beginning to end. Not even light can escape the world. It doesn't allow for any color to exist either. This game is mean!
I've also got a bow-arrow build going, but not doing so well. It's kind of hard at first. Thank you axe!
And now back to the Nexus!
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