Forgot password?  |  Register  |    
User Name:     Password:    
Blog - User Review   

The Walking Dead season 2 review


On 08/28/2014 at 04:07 PM by rejo1479

See More From This User »

(Fair warning, I very deeply feel that The Walking Dead season 1 is among the best video game experiences I've ever had. In many cases, I've even said it's one of the better narrative experiences ever. That's going to color my thoughts on season 2.)

I love this game. Review done. Now you can go play it.

You want more? Sigh. Fine then.

As I played through every episode of season 1, I had a growing appreciation of the story it was telling and how it used conversation trees as a way to condition me to question my choices. Sure, the story was filled with horrific scenes and brutal deaths, but those never elicited the emotional strength that "Kenny (or whomever) will remember that" did. Nearly every time that notice popped up, I immediately regretted my response. I wondered if there was something else I could have said, if I coud have couched my response in different language.

The ability to insert the player into the decision-making in the first season of The Walking Dead was what gripped me. Coming from a tabletop gaming background, it was the closest I'd come to experiencing true agency in a game world. And while it was artificial, it was still rewarding. I loved speaking with friends who had played it, or finding let's play videos on Youtube to see how our individual choices affected the game.

Season 2 continues this use of conditioning to terrific effect.

I can't put my finger on the reason I felt the earlier episodes in the season felt a little looser than I expected, but I believe they were necessary to put myself into the headspace of 9 year old protagonist Clementine.

In season 1, she was an NPC who became my PC's reason to live. Here was a little girl that not only needed protection, but needed guidance in living in this post-apocalyptic world. I taught her that it was important to be kind and generous, but that there were times she would have to do things she didn't like.

This carried over into my new role as the girl herself. A year after the end of the previous season, she'd grown older and unfortunately wearier. When faced with choices, my Clementine was always pragmatic. During those moments where the timer bar would quickly diminish, however, she would always make a child's decisions. She would yield to her friends or authority figures in the hopes that they were wiser.

The brilliant thing about Telltale Games' The Walking Dead is that there never is a straightforward "wise choice." Panic or desperation would set and we would have to deal with the fallout. This is something that I would consider an improvement to the first season: the story felt more naturalistic and far more compelling for it.

This is most notable in the final two episodes, which are character studies more than bombastic climaxes. Playing through the final episode 2 days ago, I began experiencing the feeling I wish for in horror fiction nowadays: dread. I don't go for the simple grossouts anymore; I don't care how someone dies. I'm more interested in feeling threatened, in being put through the wringer.

The Walking Dead wrung me dry.

I'm not going to spoil any of the 5 possible endings for the story. It's not my place to take that away from someone. I am going to say that the final few minutes were a perfect culmination of the characters, their motivations and my reactions to them. My Clementine is emotionally older and more practical than any 9 year old should be, but when it all comes down, she doesn't like being lied to. She hates being hurt. My Clementine is still a little girl.

Go play this game.


 

Comments

Super Step Contributing Writer

08/28/2014 at 05:34 PM

Maybe if I get more into the show, but the first episode on Netflix didn't do much for me. Glad it's a good game. I may ease myself into the Telltale style by getting an episode of Back to the Future if it's available on Steam before diving in on this. 

rejo1479

08/28/2014 at 07:09 PM

Don't watch the show. The show is awful. I really fucking hate that show. Hate it. 

Super Step Contributing Writer

08/29/2014 at 03:05 AM

Huh. That is not the typical opinion. Thank you for that fresh perspective. I don't even know that I'd hate it, I just found the first episode dull. 

Is it because you read the comics and the show didn't match expectations or you just hate the show cause you hate the show? If you read the comics, which of the three (that I know of) interpretations do you like most story-wise, the comics or these games?

rejo1479

08/29/2014 at 01:29 PM

I actually like some of the changes that the show made from the comics early on. And they started diverging more and more as the show went on, but that's fine cuz the show is it's own creature. The thing about the show is that they seem to make shocking choices for the sake of that shock than providing very much consistency with the characters or story.

I've read the first 50 issues of the comic and gave up on that just because it was a grueling slog. If the show sets out to shock you, the comic aims to make you feel weary and a little gross.

What I like about the video game is that it really could have been it's own zombie apocalypse story. It didn't have to have any association with The Walking Dead, aside from brand recognition. Hell, they could have gotten the license for George Romero's zombie movies and told the same story without making any changes.

I like the game the most. Yes, it has it's shocks. Yes, it can make you feel mentally drained. But the fact that it asks you to participate in that is what's special about it.

Cary Woodham

08/28/2014 at 07:16 PM

I just got a review code for The Walking Dead Pinball on PInball FX2.

rejo1479

08/28/2014 at 07:22 PM

Get that review done quick! lol

Log in to your PixlBit account in the bar above or join the site to leave a comment.

Game Collection

Support

Xbox Live

Friend Codes