I don't like these games, but I still like that they take place in areas mostly ignored by games. Even the new one almost lures me in because I find revolutionary era France fascinating. But we all see what they did with an awesome setting of revolutionary era america, so they just seem to fuck these things up. My brother did enjoy the last one, but not because it was an AC game necessarily.
Assassin's Creed Unity Has No Consistency
On 10/14/2014 at 03:20 PM by Casey Curran See More From This User » |
It was announced last week that Assassin's Creed Unity would run on 900p and 30 FPS on both the Playstation 4 and Xbox One to "avoid controversy." That is a stupid reason, but watching the latest Jimquisition showed me a follow up statement I missed, where they claimed 30 FPS is more cinematic and the amount of pixels should not matter. These statements are dumb on their own, but I'm not going into that. I'm going into a past of this game where only one conclusion can be drawn: Unity is a development cycle of contradictions.
Let's look back on the E3 controversy, for instance. Where there was an outcry for the game not including a female playable character for the multiplayer. And I was actually understanding about this for two reasons. One is that the multiplayer works in a way where your main character is never different, you only see your friends' characters as different, as they do with yours. So you would not even be playing as a female assassin.
However, the "official" reason they gave was also understandable at the time. That they were pumping so much into the graphics that they had too many character animations for a female assassin to work in this game. I was actually disappointed over the outcry from this. It could have spawned some well thought out articles over whether the old ideas of pushing graphics and technology to sell games might be dated in comparison to inclusivity rather than just shaming them.
Now, however, this argument holds no water. If they really cared about pushing the technology, they'd give everyone the maximum framerate and resolution possible. It is a small aspect of the graphics, but Ubisoft already established how much graphics matter to this game. They can't back up and say they're not as important just because it's convenient now.
And let's also look at the "cinematic" argument for 30 FPS. Last time I checked, Unity was supposed to be the Assassin's Creed that revamped the series' gameplay. Ex-1upper RedSwirl posted an article outlining these changes. This new Assassin's Creed will have more open ended missions, overhauled stealth mechanics, and tweaks to the parkour. Interesting changes from a gameplay perspective, one that actually made me think that Ubisoft could be taking the series seriously again.
But then they put 30 FPS as superior to 60 for non-gameplay reasons. I played a bit of Assassin's Creed 3 on PC to stream it and let me tell you, that game does feel noticeably better at 60 FPS. It still has all the same issues with pacing, world, missions, combat, platforming, the control scheme, story, glitches, and, well, you know how I feel about the game. But even after nearly two years, I could tell that the gameplay was smoother. And when it clipped down to 30 FPS for a few seconds, it stuck out a lot.
So if you're committed to making the gameplay better, why would you say that? Because Assassin's Creed is not a series where there is a huge commitment to the story. If there was, then they would not have milked Etzio's story for all it was worth. They wouldn't have ended every single Assassin's Creed game with a cliffhanger and at least once would have given us a real ending. Instead they just cared about milking it.
Because that's what Unity is really about. Not graphics or gameplay. It's about getting people to keep buying Assassin's Creed games. If gamers did not complain about the series' shortcomings, we would not have these gameplay changes. If there was no new technology we wanted to see taken advantage of, they'd reuse the same old engine. Assassin's Creed is just a product. You can have fun with it, but don't ever expect Ubisoft to take it seriously.
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