yeah it's definitely abused, but is ultimately unavoidable unless you use a 200 button controller. I've certainly had my problems with games like this too.
Fuck Context Sensitive Buttons
On 10/18/2014 at 12:23 PM by Blake Turner See More From This User » |
Okay. What do Assassin's Creed, Shadow of Mordor, Zelda, Gears of War, Mass Effect, and Uncharted have in common? Well, they are all designed by fucking retards who think it's okay to have one button do several things. And you know what? I'm done with it.
Do you know how many times I've died due to these stupid fucking things? How many times I've snapped into cover instead of running up to stealth kill someone? How many times I've run up a wall instead of running after my enemy? How many times I've pushed a box instead of climbing on it?
It's fucking ridiculous. Yes, normally, it's fine. Yes, normally it works fine and all is dandy. But when it doesn't work it is the most infuriating thing in all of modern gaming.
The most recent example of this is in the otherwise excellent Shadow of Mordor. An Orc I had almost killed started fleeing. I started chasing him. He was a tough fight, and I cold get information about the war chiefs from him. However, instead of chasing after him, I ran up a wall, stood there for 5 seconds, and then dropped down. By the time this happened, he was gone, he'd levelled up, become thrice as hard to kill, and my monitor was now laying in the fragments of what used to be called my window.
Seriously. Stop this. It's fucking annoying, especially in stealth games. Hell, in any game ever.
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