Looks like they're taking the BlazBlue approach to this, huh? I don't think fighting games really need complicated stories. I'd be totally fine if the Guilty Gear storyline was, "Once upon a time it was Baiken's birthday and everyone fought over the last piece of birthday cake. The end." I'll let you know when I review the new game, though. Might even write a blog about the characters if I like them enough.
Guilty Gear Story Mode Is....
On 12/18/2014 at 11:09 PM by Nicoleb1989 See More From This User » |
Kind of disappointing, so far it's pretty much a movie. You just watch the story unfold instead of picking a character and fighting thru matches. I'm really getting sick of fighting games doing this. While alot people might like fighting games for competition I've never been an online fighter type, there are too many assholes online and I know I'm not good at them. I do my best to learn the characters but for the most part I've just never been good with connecting moves, learning guard breaks, or special moves that require u to do a tap dance number across the screen. I play them for the story mode/arcade mode mostly. Soul Calibur ruined its story mode with SC5. It was short and overall disappointing since there was a huge lack of characters in it and u were cut down to 3 people that u played as during it. Not to mention, u didn't get a choice who u played as. I'll update more as I go in the coming days but I hope there is more to this. I love Guilty Gear, I love it's characters, music, and style. However I do love it's story too and it's sad to see it get wasted lIke this. I was really excited to fight thru the story
Update: my poor attention span did not catch that there is in fact a arcade mode which they want u to play first. So I'm probably gonna eat my words after tomorrow. Ill update as things happen. I'll keep the original blog up for now.
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