I've heard if this game recently and I gotta say that the artwork looks amazing. I'll check more of it.
GLaD: Tormentum Dark Sorrow
On 03/03/2015 at 11:16 PM by Super Step See More From This User » |
I played quite a bit of Tormentum: Dark Sorrow last night, and as someone who rarely ever plays point-and-click games, if at all (I probably played some in middle school, when my mom was the computer teacher and I had nothing else to do until 6PM), I'm enjoying it well enough. The puzzles are not too tough so far, but challenging enough not to feel completely useless. Granted, I admit to solving one or two through pure trial and error. And the art direction is very H.R. Giger, with an H.P. Lovecraft kind of story. I'm probably not familiar enough with either's work to be making those claims, but if you ever play this, I bet you'll agree the game seems inspired by those guys.
I did get stuck on one part however. There are currently more rooms for me to explore than at any other point in the game, and I know what I need to get, but not which damn room it's in. It had gone a lot more smoothly before now, too.
In fact, the one thing I can do to advance the game seemingly is solve a puzzle located inside that box in the picture above to the right of the guy getting tortured (I'm playing as the guy on the far right). But every time I try that the character says it's getting frustrating and to look for clues around the castle. I feel like I've looked everywhere I can, but obviously not.
It'll probably end up being something hidden in plain sight or extremely simple, but we'll see after I play more tonight. I'm hoping to finish this and review it, but I do have other things going on with work and my thesis and can only play this game at home.
We shall see.
How are you?
EDIT: Turns out, it was definitely something in plain sight. Did not know you could rotate that guy's face and I thought by body parts lying around, they meant lying on the ground. Have made significant progress and am outside the castle now.
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