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asrealasitgets's Comments - Page 2

Now that FF 14 is going free...


Posted on 07/24/2020 at 02:01 PM | Filed Under Blogs

Maybe you'll put out a blog with impressions of the game. I played the the first version of the game before it was remade, then restarted A Realm Reborn and stopped before the expansions. The subscription put me off the game really. I am playing FF12 right now so it will lead into FF14 very nicely since its very similar in design.

Now that FF 14 is going free...


Posted on 07/23/2020 at 10:44 PM | Filed Under Blogs

Im hoping to see more pixlbit people in the game. Let me know if you ever decide to play. I think dungeons start at around lvl 17.

Now that FF 14 is going free...


Posted on 07/23/2020 at 10:43 PM | Filed Under Blogs

I think it was rumored to launch on xbox one this year. Possibly gamepass game.

Now that FF 14 is going free...


Posted on 07/23/2020 at 10:40 PM | Filed Under Blogs

In the past I didnt play it enough to justify paying a monthly subscription, but they are offering a lot of game content for free here. I would want to play with you if you ever decide to try it out.

Now that FF 14 is going free...


Posted on 07/23/2020 at 10:38 PM | Filed Under Blogs

I think FF14 is different than other MMOs in that it does have game design equivalent to a single player jrpg, or rather, rpgs that have MMO like designs like Xenoblade or Dragon Age Inquisition or FF12 and FF15. I think I got to the level cap of the original game in like 1 or 2 months of just playing occasionally and on weekends. I mostly leveled by grinding dungeons.

The Last of Us Part II controversy is exhausting


Posted on 07/15/2020 at 11:07 PM | Filed Under Blogs

this reminds me of something...okay. like in uncharted 4 the game does a good job of building the relationship between sam and nate, where sam is showing nate how to do indiana jones style exploration in tutorials, especially climbing with ropes. Then, later Sam shows up to assist  nate reach hard to reach places with ropes and it made sense because they were introducing a new game mechanic and had sam showing you how to use it. But then there is a thing with nates wife in the story where he lied and left here behind and after she finds out, she just forgives and forgets and works with him in the last missions to save sam who basically used nate, and then nate ditches the wife again to save sam. It was really odd because the whole game built on relationship with sam but the wife was just pushed into the background and neglected, but magically they have a happy ending in like one movie cut scene? umm...what? It made me laugh.

The Last of Us Part II controversy is exhausting


Posted on 07/15/2020 at 08:28 PM | Filed Under Blogs

I just remember Ludonarrative discussion surrounding Uncharted games more. I'm sure it's been used or misused before for other games, again because the player actions  contradict character actions the developer intended. I've seen it used for games like tomb raider, bioshock and fallout. Either you leave a high body count behind or go on side missions ignoring the main problem for a long time, like in Zelda or Skyrim. Im not sure thats even the right word, but the jarring effect of player actions vs. character actions.

The Last of Us Part II controversy is exhausting


Posted on 07/15/2020 at 02:22 PM | Filed Under Blogs

yep. I don't hate TLOU or Uncharted series by any means. It's just that game play hasn't really evolved much past arcade shooter / level grind and it's probably because of  dev cost and money/marketing requires devs to stay safe and go with the familiar-- thus nathan absorbing grenade blasts and bullets with no armor. LOL. I think that dissonance discussion in gaming came up around Uncharted games originally.

The Last of Us Part II controversy is exhausting


Posted on 07/13/2020 at 07:55 PM | Filed Under Blogs

my main issue with naughty dog is the contradictions in their own messaging. they bring criticism on themselves. that they insist that their games are trying to acheive some form of higher art when they are just making games. I'm ignoring the controversies. As an example, I just finished Uncharted 4. Nathan Drake is way overpowered and invincible in game play and completly breaks with the movie version Nathan in the cut scenes which try to make him more "realistic". As a game it's fine, but there is a very big disconnect between the movie and gameplay, and the same happens in Last of Us 1. I think I fall somwhere between JimSterling who said the game is really fun to play and kind of ruins the seriousness the devs are trying to demonstrate, while Noah Caldwell says its a very directed cinematic experience with restrained game mechanics to force this. I still want to play it though. The toxic response to games is pretty exhausting.

Fell Seal - Arbiter's Mark


Posted on 07/05/2020 at 12:34 AM | Filed Under Blogs

okay. I'll look into it. I adore zombie games, but honestly would like a different take on end of the world will be hell, instead of more optimism like Star Trek. Hopepunk is the only thing I was familiar with. 

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