Haha. It's not the most popular way, I'm sure of that, but I don't derive any enjoyment from playing online with voiceless strangers. I don't mind a local race with friends or family, but I don't care to waste time online playing race after race against strangers.
I like being tasked with a very specific, invariable challenge. If the courses aren't being traveled by AI or human racers and there aren't items in the way, I can run consistent laps and figure out the best possible routes.
Don't get me wrong, I still enjoy the zaniness of multiplayer races, but those don't happen very frequently, so I've grown accustomed to enjoying the single player aspects of the game.
For Mario Kart DS at least, I played in a couple tournaments, which had no crazy rule sets, just general races. Lost to my brother in the local one and placed second in the national tourney. It was all snakers in the top 3 of course, but the degree to which I got beat in the national tourney was astonishing. I beat the game with a 3 star rank and I had beaten every staff ghost in the game by a significant amount (who also snaked in MK DS). This guy made it like it was my first race in the game, he beat me so badly. It was unbelievable. So as I said, even in competition, snaking perfectly is unbelievably important to being the best.
Anyway, I think I've beat the point to death. I think what draws me to snaking and not the new version of boosting, is that the current version of boosting is so much more straightforward and it simply comes down to one variable, which is perfectly racing through the track. Snaking added in the variable of needing to continuously execute the boost, race along a much less defined line and often, breaking the standard boundaries of the course to reach the finish line the fastest.
At the end of the day, it all boils down to preference, and like I said in the editorial, I will mourn its loss, though I know I'm clearly in the minority. Good news, Mario Kart DS still works just fine and I can enjoy it indefinitely.
@Kyle
If he's got world records, that's the only way. That's exactly how I play MKDS - if you're not snaking, you've got problems. Try snaking through some narrow sections of a course or on light bends, it's insanely hard to do effectively while trying to hug the edge to reduce travel distance.