Very constructive, Jason. No, really. I'm not being sarcastic at all.
Oh, wait...yes I am.
Very constructive, Jason. No, really. I'm not being sarcastic at all.
Oh, wait...yes I am.
Meh. The game looks like yet another case of Tetsuya Nomura run wild. It's basically Kingdom Hearts set in the real world with the Final Fantasy name slapped on it. As much as I want FF XV to come out this generation, I'm hoping that very little of this game is included moving forward. And really, if FF XV had no involvement from Nomura I'd be a happy camper. That's probably one of the main reasons I like XI and XII so much.
You should write into NWP with this question sometime. It would be an interesting discussion. Great piece!
I've been to two VG Live shows and Final Fantasy Distant Worlds. I feel like VG Live was a much better production and treated the music with the proper amount of respect. While Distant Worlds was an incredible performance, the production was sorely lacking. The footage never matched up well with the music, and they even used demo footage for FF VIII instead of the final game.
But there was a Q and A with Uematsu after the show, so I can't complain much. Plus: freaking FF music for nearly two hours...LIVE.
I have little recollection of Hell Christmas ('99). Between the Dreamcast, the Game Boy Color shortage, and muther effin' Pokemon I ended up working almost around the clock for the month of December. One shift was 40 hours long. We'd sleep at the store because there was no point in driving home.
So what you're telling me is that you were one of the kids I wanted to murder during the Christmas of 1999 when we started selling Pokemon cards.
I can take some nice landscape shots, but my focus was photographing women, both in school and people I met when I was really active. I shot 35mm, and don't believe in airbrushing or digital post production. Actually, I hate digital photography, which makes me sound like a cranky old man way before my time.
The game would be open world depending on the job. You may need to wander an area taking wildlife or scenery shots, and next you'd be in a studio working with Cindy Crawford.
I tend to see things in daily life and try to see if I can come up with game mechanics around them. People scoff at the idea of "gameification", but I think there's a lot of possibility there. For example, I took photography in sophomore year of high school, and I've been passionate about it ever since. I took many amazing photographs of some incredibly gorgeous women over the years, and I've always wanted a photography video game. Not Pokemon Snap. I'm talking about a game where you have clients that want you to do jobs, and you need to have the right gear and lighting to do so. Things like that pop into my head on a regular basis.
I always get bored with Zelda games. I never finished A Link to the Past simply because I rented it and didn't beat it in the three days I had it. I bought it for my SNES many years later at work, and I haven't played it since I bought it.
Come to think of it, I've only finished the first game and Link's Awakening.
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