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Nick DiMola's Comments - Page 151

Track Your Game Collection with PixlBit


Posted on 12/31/2010 at 06:23 PM | Filed Under News

Alright, just added the ability to delete entries, see notes from the game listing page for other users, and the ability update notes for your own list from the game listing page.

I'll start working on the other two requests pretty soon. I'll also look into allowing people to choose from a list of colors for each of the systems.

Track Your Game Collection with PixlBit


Posted on 12/29/2010 at 06:52 PM | Filed Under News

Also, if someone wants to compile a list of systems not represented in the system currently, I'll add them all in.

Track Your Game Collection with PixlBit


Posted on 12/29/2010 at 06:44 PM | Filed Under News

Ah, ok, easy enough. I'll get it done.

Track Your Game Collection with PixlBit


Posted on 12/29/2010 at 04:27 PM | Filed Under News

Awesome, glad to hear you guys like it.

I'll add user rating for sure and the ability to edit a note and remove a game from the game list. I'll add in the ability to see other people's notes too.

As for your first suggestion, Zap, can you elaborate? I'm not sure I'm following what you're saying.

Super Meat Boy Canned on WiiWare, Retail Release Unlikely


Posted on 12/25/2010 at 06:05 PM | Filed Under News

Hmm, the villain... I'd say nobody, really. Team Meat made the best game they could, and Nintendo has a set of well known rules and regulations in regard to the WiiWare size limitation. Team Meat chose to overstep those boundaries in order to create a better game, and Nintendo did nothing more than enforce their rule set.

Bottom line is that the game is available elsewhere, and mostly anyone will be able to at least play it on their PC. Like I said before, I think it'll release on retail anyway, so it'll be a winning situation for everyone, though Wii owners will likely have to chalk up some extra cash for it whenever that does wind up happening.

Enslaved: Pigsy's Perfect 10 Review


Posted on 12/25/2010 at 04:29 AM | Filed Under Review

Ah ok, totally forgot that the original had some shooter in there. Now that you mention it, I do remember you telling me that.

The control complaints really do make even more sense now. It's a real shame that they didn't switch those up for this release, but maybe they thought it would create some confusion after playing the original. Arguably, anyone who played the original has likely played some shooter, and a regular shooter-style control scheme would've been for the better.

The Quick Guide to Last-Minute Christmas Shopping


Posted on 12/25/2010 at 04:26 AM | Filed Under Feature

The real last minute shoppers should really heed the advice here. If you're on your way to a friends house, stop into any number of stores to grab a points card. Hell, even 7-11 has 'em, and one of those is sure to be open on Christmas.

Anyway, as Jason said, Merry Christmas everyone!

Super Meat Boy Canned on WiiWare, Retail Release Unlikely


Posted on 12/25/2010 at 04:23 AM | Filed Under News

Yeah, this is sad news for Wii-only owners, and Wii/PS3 owners. It's such a great game, I really hope it becomes available via retail. I wouldn't be surprised if one of the smaller publishers picked it up.

While unlikely, someone like Atlus would be a great choice. Perhaps even Aksys might be interested, considering they have done the publishing for the Bit.Trip games.I can't believe that this one won't be an instant moneymaker.

I'm guessing Team Meat is throwing out this sob story to reach all of the publishers simultaneously via the game media. Keep an eye out in the next few weeks, because I wouldn't be surprised if they have a publishing agreement all worked out.

Enslaved: Pigsy's Perfect 10 Review


Posted on 12/24/2010 at 09:26 PM | Filed Under Review

Based on both of Stanton's Enslaved reviews, I'm really excited to give the game a shot once it hits the bargain bin.

This one sounds like a really nice departure from the original title, which I'm sure was pretty cool, since it takes place in the same universe with the same characters. Did they use the same engine and just make some modifications to accommodate the shooter gameplay? Sounds like quite a bit of work, but who knows.

X-Men Arcade Review


Posted on 12/21/2010 at 12:51 AM | Filed Under Review

You know, I can totally play this one on the MAME emulator I have on the original Xbox, but six online simultaneous players is truly tempting a purchase from me. I might have to grab it on the PS3 one of these days when I have some free time.

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